Multi-screen interactive VR teaching training method and system, terminal and storage medium

A technology of multi-screen interaction and training method, applied in terminals and storage media, multi-screen interactive VR teaching and training method, system field, can solve problems such as high price, time and space limitation, bulky helmet, etc., to save purchase funds, save The effect of business spending

Inactive Publication Date: 2019-06-07
全景云课(武汉)网络科技有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0002] In the existing VR training products, the helmet is bulky and expensive, and the wearer may feel dizzy. At the same time, the training must wear the helmet, and must go to a designated location to experience and learn, with time and space restrictions

Method used

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  • Multi-screen interactive VR teaching training method and system, terminal and storage medium
  • Multi-screen interactive VR teaching training method and system, terminal and storage medium

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Embodiment Construction

[0040] In order to make the objectives, technical solutions and advantages of the present invention clearer, the following further describes the present invention in detail with reference to the accompanying drawings and embodiments. It should be understood that the specific embodiments described herein are only used to explain the present invention, but not to limit the present invention.

[0041] Such as figure 1 As shown, the present invention provides a multi-screen interactive VR teaching training method, which involves a PC client 1 with Unity installed and executed by the PC client 1. The PC client 1 provides a Unity graphical user interaction interface 11. Unity includes the GUI configuration tool VRTK, including:

[0042] Creating a required VR scene, the VR scene being composed of multiple objects that make up the VR scene;

[0043] Creating a VR-PC scene synchronization channel, where the synchronization channel is a window used to access the VR scene on the terminal;

[0...

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PUM

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Abstract

The invention relates to a multi-screen interactive VR teaching training method and system, a terminal and a storage medium. Contents displayed by virtual simulation in VR can be completed in the PC-3D editor on the interface, and after the desktop PC end is completed, the virtual end can obtain data to display scenes and teaching aid toy placement states, so that the teaching aid toy in the VR scene can be synchronized with the environment of the desktop terminal through training, learning and building, the building result in the VR virtual space-time can be obtained on the desktop by openingthe PC-3D under the condition that the VR is not started, further editing can be conducted, and the virtual 3D and the plane 3D can be complemented with each other..

Description

Technical field [0001] The present invention relates to the field of computer application technology, in particular to a multi-screen interactive VR teaching training method, system, terminal and storage medium. Background technique [0002] Among the existing VR training products, the helmet is bulky and expensive, and the wearer may be dizzy. At the same time, the helmet must be worn in the training, and the training must be carried out at a designated location for experience and learning. There are time and space limitations. [0003] Based on this, the present invention proposes a multi-screen interactive VR teaching training method, system, terminal and storage medium in view of the limitations existing in the above-mentioned current situation. Summary of the invention [0004] In order to solve the aforementioned problems in the prior art, the present invention provides a multi-screen interactive VR teaching training method, system, terminal and storage medium. [0005] The tec...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06F3/01G09B5/02
Inventor 余勇黄孝强
Owner 全景云课(武汉)网络科技有限公司
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