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VR virtual manufacturing method for real scene

A technology of realistic scenes and production methods, applied in the field of virtual reality, can solve the problems such as the inability to truly reproduce the shock and beauty of the four seasons of the scene, the inability to deeply display the humanities, history and culture, and the inability to feel the natural landscape, etc., so as to facilitate VR virtual production and enrich the The effect of spiritual and cultural life and raising awareness

Pending Publication Date: 2020-01-21
王芳
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0005] (1) VR production tools are fragmented, cumbersome and expensive
[0006] (2) It cannot allow users to experience the natural landscape in all directions without leaving home, and cannot truly reproduce the shock and beauty of the four seasons of the scene
[0007] (3) It cannot deeply display the humanistic, historical and cultural atmosphere of natural scenic spots, intangible cultural relics, museums, ancient architectural complexes, cultural villages and cities, etc.

Method used

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  • VR virtual manufacturing method for real scene
  • VR virtual manufacturing method for real scene
  • VR virtual manufacturing method for real scene

Examples

Experimental program
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Embodiment Construction

[0072] The present invention will be further described below in conjunction with the accompanying drawings and embodiments.

[0073] Such as Figure 1-Figure 5As shown, the present invention provides a kind of VR virtual production method that is used for real scene, first will determine the real platform scene, then determine the area scene in the platform scene, after confirming, start to shoot the real scene panorama plan, import the panorama plan into Venus software And generate a 3D scene. At this time, you should set the lens effect and scene hot spots of the 3D scene, and then check whether the possible 3D scene in the same area has been generated. If not, take the next group of realistic scene panoramas in the area. Set the regional 3D scene hot spots, and then judge whether the 3D scene of the platform has been generated. If not, determine the next set of real area scenes in the platform. If the generation is completed, release and generate the VR virtual scene.

[0...

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PUM

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Abstract

The invention discloses a VR virtual manufacturing method for a real scene, and the method is a VR virtual manufacturing method for the real scene, and the method is formed through the mining of the feature functions of common VR related equipment and software in the market and the integration of the feature functions of all software. The VR technology-based scene opened by using the method trulyreproduces natural scenic spots, intangible cultural relics, museums, building ancient groups, cultural villages, cities and other scenes in the world. The user can select a path for playing and visiting through the hotspot in the VR scene. The lens effect can be randomly switched in each scene to feel day and night, weather and sound changes. Natural humanistic cultural atmosphere can be experienced in a more realistic manner without going out, and the scene popularity is improved. The user can personally experience the natural humanity history culture of the scene in the shortest time, obtain the most scene resources, expand the visual field and enrich the mental and cultural life.

Description

technical field [0001] The invention relates to the technical field of virtual reality, in particular to a VR virtual production method for real scenes. Background technique [0002] Virtual reality technology is a combination of simulation technology and computer graphics, man-machine interface technology, multimedia technology, sensor technology, network technology and other technologies. It is a challenging cross-technical frontier discipline and research field. Virtual reality technology mainly includes aspects such as simulated environment, perception, natural skills and sensing equipment. The simulated environment is a real-time dynamic three-dimensional realistic image generated by a computer. Perception means that ideal VR should have the perception that all human beings have. In addition to the visual perception generated by computer graphics technology, there are also perceptions such as hearing, touch, force, movement, and even smell and taste, also known as mul...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06T17/05G06T19/00
CPCG06T19/006G06T17/05Y02A90/10
Inventor 王芳
Owner 王芳
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