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Player testing method and device, medium and equipment

A test method and player technology, applied in the test field, can solve problems such as cumbersome operation steps, low test efficiency, and easy omissions by testers, so as to achieve the effect of reducing technical requirements, reducing manual omissions, and improving test efficiency

Pending Publication Date: 2020-04-21
BEIJING GRIDSUM TECH CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0005] At present, this kind of test scheme requires testers to be very familiar with the data format and content captured by the network packet capture software, and to be able to quickly and accurately understand and analyze the data. It has very high technical requirements for testers, and also requires technicians to operate and play device, record time, and analyze the data captured by the network capture software. The operation steps are relatively cumbersome, and testers are prone to omissions, and the test efficiency is relatively low.

Method used

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  • Player testing method and device, medium and equipment
  • Player testing method and device, medium and equipment
  • Player testing method and device, medium and equipment

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Embodiment Construction

[0041] In order to enable those skilled in the art to better understand the solution of the present application, the technical solution in the embodiment of the application will be clearly and completely described below in conjunction with the accompanying drawings in the embodiment of the application. Obviously, the described embodiment is only It is a part of the embodiments of this application, not all of them. Based on the embodiments in this application, all other embodiments obtained by persons of ordinary skill in the art without making creative efforts belong to the scope of protection of this application.

[0042] The terms "first", "second", "third", "fourth", etc. (if any) in the specification and claims of the present application and the above drawings are used to distinguish similar objects, and not necessarily Used to describe a specific sequence or sequence. It is to be understood that the data so used are interchangeable under appropriate circumstances such th...

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Abstract

The embodiment of the invention discloses a player testing method. In the process of testing the player, the player is tested; communication with the player is carried out to automatically obtain playing state data of the player in each switching state; wherein the playing state data comprises a playing state label and a switching time point; drawing a playing state chart according to the playingstate label and the switching time point. Therefore, the playing state chart is displayed for a tester. Therefore, reference data of the testing process can be provided for testing personnel in a visual mode; a tester does not need to analyze the data packet; according to the player testing method, various state data of the player can be visually known by checking the playing state diagram, the technical requirements for testing personnel are reduced, the operation of the testing personnel is simplified, on one hand, the testing efficiency can be improved, and on the other hand, the manual careless omission of the testing personnel can be effectively reduced.

Description

technical field [0001] The present application relates to the technical field of testing, in particular to a player testing method, device, equipment and media. Background technique [0002] With the continuous development of network technology, more and more users choose to use the player to watch audio, video and other resources through the Internet. Based on this, the player has become one of the indispensable software in people's life and work. [0003] For the resource provider, in order to provide users with a better playback experience, it needs to continuously optimize the performance of the player according to the actual operation of the player. Therefore, it often needs to accurately count resource playback status indicators after the player is put into the market. (such as the number of freeze times, loading time, and playing time) to measure the user's resource playback experience through data. The statistics of resource playback status indicators mainly depend ...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06F11/36
CPCG06F11/3688G06F11/3692
Inventor 李名硕
Owner BEIJING GRIDSUM TECH CO LTD
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