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Battle card game

a card game and card game technology, applied in the field of card game, can solve the problems of inability to concentrate on the progress of the game, and achieve the effect of facilitating the game, facilitating the game, and facilitating the gam

Inactive Publication Date: 2006-09-14
KONAMI DIGITAL ENTERTAINMENT CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Benefits of technology

[0006] An object of the present invention is to provide a battle card game which enables a player to concentrate on the progress of a game.
[0007] Another object of the present invention is to provide a battle card game which enables a player to easily complete a conceptual image (image or concept) on a play field by arranging a plurality of cards on the play field.
[0008] A further object of the present invention is to provide a battle card game which enables a player to immediately recognize which cards are missing for a complete conceptual image when arranging a plurality of cards on the play field in order to build up the complete conceptual image.

Problems solved by technology

Consequently, the player has not been able to concentrate on the progress of the game.

Method used

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Examples

Experimental program
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Embodiment Construction

[0038] A preferred embodiment of the present invention will now be described in detail with reference to the accompanying drawings. FIG. 1 is a schematic view showing an opening state of a battle card game of the present invention for two players. FIG. 2 is a schematic view showing a state of the card game during the play. The battle card game of the present invention can be played by two or more players. In the present embodiment, two players use decks 1 and 3 comprising two or more cards respectively. A play field 5 may be the surface of a table or floor, for example. In the present embodiment, the play field 5 is visualized with dashed lines on the surface of a table. A sheet may actually be prepared as the play field, but as a matter of course, it is not necessary to prepare a special sheet in particular. In the present embodiment, the play field 5 for two opposing players comprises a set of four sheet-like play fields 7, 9, 11 and 13. Each of the two sheet-like play fields 9 an...

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PUM

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Abstract

Provided herein is a battle card game in which players can concentrate on the progress of a game. A combination card set comprising four cards CC1-CC4 is included in a plurality of cards forming a deck. Each of the cards CC1-CC4 has an image indication field 53 and a layout map 55. Each of the image indication fields 53 shows a divided conceptual image that will form a complete conceptual image when the four cards are deployed in a predetermined layout. Each of the layout maps 55 shows a predetermined layout indicating which card should be placed where.

Description

BACKGROUND OF THE INVENTION [0001] 1. Field of the Invention [0002] The present invention relates to a battle card game. [0003] 2. Description of the Related Art [0004] Some conventional battle card games are constructed so that a special effect is exerted when one complete image is built up by combining divided images shown on the image indication fields of two or more battle cards that a player has deployed on a play field. For example, in a battle card game currently marketed by BANDAI CO., LTD. under the name of “BLEACH SOUL CARD BATTLE”, a special effect is exerted when one complete image is built up by combining a set of images illustrated on two or more cards which are deployed on the play field. (Refer to the website (www.carddas.com / bleach) “BLEACH SOUL CARD BATTLE”.) [0005] Conventionally, however, a player has been required to consider how to deploy cards, looking at the images displayed on the cards before actually placing the cards on a play field. Consequently, the pla...

Claims

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Application Information

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Patent Type & Authority Applications(United States)
IPC IPC(8): A63F3/00A63F1/00
CPCA63F1/00A63F2001/0483A63F1/02
Inventor TANAKA, TOKIO
Owner KONAMI DIGITAL ENTERTAINMENT CO LTD
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