Wagering game using cards and dice

a game and dice technology, applied in the field of game and method for playing a game, can solve the problems of slow integration of new table games in casinos, the vast majority of these games do not find their way into casinos,

Inactive Publication Date: 2012-03-08
MORRIS HARRY
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Benefits of technology

[0006]Accordingly, the embodiments of the present invention provide a wagering game having the desired characteristics and w

Problems solved by technology

Despite the number of creative minds expending a great deal of energy in creating new games, the vast majority of these games do not find their way into casinos, due to various shortcomings such as slow pace of play,

Method used

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  • Wagering game using cards and dice
  • Wagering game using cards and dice
  • Wagering game using cards and dice

Examples

Experimental program
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Embodiment Construction

[0021]Referring to FIGS. 1 and 2, a gaming table generally denoted 100 is provided. The table 100 includes a plurality of betting areas 120 as further described herein. These betting spaces are reproduced on the table 100 in a plurality of sets, but it will be readily understood that a description of one set will adequately describe the others. In particular, a betting area 120 is provided having numbered betting areas 122 corresponding to the numbers on the dice 110 whereby a player may make one or more numbered wagers by placing the wager(s) in the corresponding betting space(s). (It will be understood that in this embodiment, the dice 110 are cubes, i.e., have six sides, although other variations are possible.) Additionally, an ante betting space 124 is provided, as well as a raise betting area 126. When placing initial bets, players may make an initial ante wager (also referred to as the “primary wager”) on the final score, which is computed by adding the values of card dealt to...

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PUM

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Abstract

A wagering game is disclosed utilizing both cards and dice. The instant invention is a fast-paced game wherein a dealer deals a card to each player making an initial bet, with the player optionally accepting a second card, and determining based on those cards whether to raise the initial bet. Additionally the player may make separate bets on numbers corresponding to the values shown on a plurality of dice, which are rolled after the card draws and raises are made. The player's number bets win based on the number of matches between the number wagered on and the dice shown, with possible increased payouts in the case of certain multiple matches combined with particular cards shown. Additionally, the player wins on the initial bet and raise bets if the total value of cards and dice shown exceed a threshold value without going over a maximum value.

Description

CROSS REFERENCE TO RELATED APPLICATIONS[0001]This application claims priority from provisional application 61 / 125,229, the disclosure of which is hereby expressly incorporated herein.STATEMENT REGARDING FEDERALLY FUNDED RESEARCH[0002]Not applicable.BACKGROUND OF THE INVENTION[0003]The present invention relates to a game and method for playing a game involving the use of both cards and dice. As legalized gaming continues to expand throughout the world, and in particular, in the United States, there is an ongoing need for new games of chance. Despite the number of creative minds expending a great deal of energy in creating new games, the vast majority of these games do not find their way into casinos, due to various shortcomings such as slow pace of play, complex rules, poor player odds, and in some cases, the lack of a significant payout opportunity. Because of these hurdles, games typically found in a casino generally comprise traditional choices such as blackjack, craps, roulette, ...

Claims

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Application Information

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IPC IPC(8): A63F1/00
CPCA63F2001/003A63F1/00
Inventor MORRIS, HARRY
Owner MORRIS HARRY
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