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Method for achieving interactive interface cartoon

An implementation method and an interactive interface technology, applied in the input/output process of data processing, instruments, electrical digital data processing, etc., can solve problems such as waste and occupation of CPU resources, improve efficiency, solve low efficiency, and improve battery life effect of ability

Active Publication Date: 2010-06-09
GUANGDONG OPPO MOBILE TELECOMM CORP LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] The present invention is to solve the waste caused by the traditional screen swiping method occupying a large amount of CPU resources, overcome the deficiencies in the prior art, and propose a method for realizing interactive interface animation

Method used

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  • Method for achieving interactive interface cartoon
  • Method for achieving interactive interface cartoon
  • Method for achieving interactive interface cartoon

Examples

Experimental program
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Embodiment Construction

[0047] The present invention is further described in conjunction with illustration now:

[0048] A method for realizing interactive interface animation, comprising the following steps, such as Figure 1-9 shown.

[0049] (1) Prepare a backup cache containing the display data of all interface pages. The data includes all data such as the background, icons, and plug-ins of all pages of the main interface, hereinafter referred to as the sliding cache; prepare a backup cache containing the display data of the icon layer of the current page of the main interface , the data includes the background and icon data of the current page of the main interface, hereinafter referred to as the icon cache; prepare a backup cache that includes all display data at the bottom of the main interface except dragging icons or plug-ins, and the data includes dragging icons or plug-ins All the data on the video memory other than the plug-in, hereinafter referred to as the drag cache (step 101).

[00...

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PUM

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Abstract

The invention relates to a method for achieving interactive interface cartoons. In the step 101, a slip cache for storing all display data of interface pages, an icon cache for storing display data of icon layers of a current page of a main interface and a drawing cache for storing display data of a bottom layer of the main interface are arranged. In the step 102, data in the icon cache is called up to display cartoons of the current page of the main interface. In the step 103, data in the slip cache is called up to display an adjacent page of the main interface in order to update cartoons of the current page of the main interface, and the step 102 is repeated. In the step 104, the drawing cache is called up, the icon is dragged to change the position, and is positioned at a target position through pressing the icon on the main interface, and the step 102 is repeated. The invention effectively overcomes the defects of low efficiency, slow screen flooding, CPU over-occupation on high frequency CPU platforms and low endurance capacity when the conventional embedded equipment realizes complex interactive cartoons on low-frequency CPU platforms.

Description

technical field [0001] The invention relates to a software implementation method for performing complex interactive main interface animation under the condition of occupying low CPU resources. Background technique [0002] At present, various embedded handheld devices are increasingly competitive in terms of animation effects, especially the animation interoperability of the main interface, with increasingly dazzling pictures and complex operations. [0003] According to the traditional method of swiping the screen to display the animation effect, it needs a CPU with a high frequency as hardware support. The CPU frequency of many mainstream brands of mobile phones, MP4 and other handheld devices reaches 667MHz-1GHz or above, and the animation effect is cool. If it takes up a lot of CPU resources, it will inevitably reduce the battery life. However, when implementing complex interactive animations on a low-frequency CPU platform, it is inefficient and slow to refresh the scre...

Claims

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Application Information

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IPC IPC(8): G06F3/048G06F3/0486
Inventor 张文博
Owner GUANGDONG OPPO MOBILE TELECOMM CORP LTD
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