Display method and display device for three-dimensional graphic elements in two-dimensional graph-text editing and playing system

A display method and technology of editing and broadcasting system, which is applied to the display of three-dimensional graphic elements in two-dimensional graphics and text editing and broadcasting systems, and in the field of TV program production and broadcasting, can solve the problems of inability to support real-time editing and broadcasting of real three-dimensional full scenes, slow memory speed, Graphics card requirements are relatively high

Inactive Publication Date: 2012-10-17
CHINA DIGITAL VIDEO BEIJING
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0002] With the continuous improvement of user needs in the broadcasting and television industry, the requirements for the effect of graphic subtitles are getting higher and higher. Many manufacturers in the market have provided 3D graphic editing and broadcasting systems, such as "True 3D subtitle machine". The technical requirements are : Based on the three-dimensional space, it can perform operations on three-dimensional primitives, such as rotation, zooming, and translation, and supports the display mode of three-dimensional depth effects. The type of graphics card hardware that can be quickly copied by the system memory to obtain the rendering results of multiple primitives in the entire scene, so the requirements for the graphics card are relatively high, and the selection of product accessories will be limited by the hardware market
However, due to factors such as product prices, user habits, and program style design, there are still a large number of users who use 2D graphics and text editing and broadcasting systems to complete their daily work, and at the same time, there is a certain demand for 3D graphic elements
Such users are limited by the product hardware (mainly the graphics card), the speed of copying from the graphics card memory to the computer system memory is very slow, and cannot support real-time editing and broadcasting of true 3D full scenes, so a new technology is urgently needed to solve the above problems

Method used

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  • Display method and display device for three-dimensional graphic elements in two-dimensional graph-text editing and playing system
  • Display method and display device for three-dimensional graphic elements in two-dimensional graph-text editing and playing system
  • Display method and display device for three-dimensional graphic elements in two-dimensional graph-text editing and playing system

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Embodiment Construction

[0025] Embodiments of the present invention provide a method for displaying three-dimensional graphic elements in a two-dimensional graphic text editing and broadcasting system, such as figure 1 shown, including:

[0026] Step S101 , perform visual editing for the three-dimensional primitive.

[0027] The visual editing of 3D primitives adopts a modal dialog box. The display window of the modal dialog box can be created based on OpenGL or D3D engine, and can quickly display the preview result, so that the current effect can be displayed in real time by using the graphics card acceleration technology; first, by The menu or button triggers the editing command; secondly, the modal dialog box is displayed to monopolize the system for editing, and spatial operations such as rotation and movement are completed in this window. At the same time, the display result is taken out from the video memory, and then mixed with other primitives. Again, when the editing is completed and the d...

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Abstract

The invention discloses a display method and a display device for three-dimensional graphic elements in a two-dimensional graph-text editing and playing system. The method comprises the following steps of: performing visual editing aiming at the three-dimensional graphic elements; calculating the position information of the three-dimensional graphic elements in a two-dimensional scene; and rendering the three-dimensional graphic elements. In the embodiment of the invention, a GPU (graphic processing unit) acceleration engine is utilized, so that a general display card is incompetent of rapid rendering for the three-dimensional graphic elements; and simultaneously, a cache scheme is adopted, so as to solve the influence on the real-time performance of editing and playing caused by the slow memory interaction speed of the general display card.

Description

technical field [0001] The invention relates to TV program production and broadcasting technology in the field of radio and television, in particular to a method and device for displaying three-dimensional graphic elements in a two-dimensional graphic-text editing and broadcasting system. Background technique [0002] With the continuous improvement of user needs in the broadcasting and television industry, the requirements for the effect of graphic subtitles are getting higher and higher. Many manufacturers in the market have provided 3D graphic editing and broadcasting systems, such as "True 3D subtitle machine". The technical requirements are : Based on the three-dimensional space, it can perform operations on three-dimensional primitives, such as rotation, zooming, and translation, and supports the display mode of three-dimensional depth effects. The type of graphics card hardware that can be quickly copied by the system memory is used to obtain the rendering results of ...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06T19/20G06T15/00
Inventor 郑培枫蔡欢郭红艳袁慧晶
Owner CHINA DIGITAL VIDEO BEIJING
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