Method and device for recommending games based on SNS
A social network and game technology, applied in special data processing applications, instruments, electrical digital data processing, etc., to achieve the effect of improving efficiency, saving computing time, and increasing adoption rate
- Summary
- Abstract
- Description
- Claims
- Application Information
AI Technical Summary
Problems solved by technology
Method used
Image
Examples
Embodiment Construction
[0021] The present invention will be described in further detail below in conjunction with the accompanying drawings.
[0022] According to one aspect of the present invention, a method for recommending games based on a social network is provided. It should be noted that the communities described below in the present invention may include various types such as Tianya and Mopu, and may also include other social platforms such as Tieba.
[0023] Please refer to figure 1 , figure 1 It is a flowchart of a method for recommending games based on a social network according to a preferred embodiment of the present invention.
[0024] like figure 1 As shown, the method for recommending online games provided by the present invention includes:
[0025] Step S101, based on the current user's game account, obtain the multi-dimensional information of the current user.
[0026] Specifically, when a user participates in an online game for the first time, it is usually necessary to regist...
PUM
Abstract
Description
Claims
Application Information
- R&D Engineer
- R&D Manager
- IP Professional
- Industry Leading Data Capabilities
- Powerful AI technology
- Patent DNA Extraction
Browse by: Latest US Patents, China's latest patents, Technical Efficacy Thesaurus, Application Domain, Technology Topic, Popular Technical Reports.
© 2024 PatSnap. All rights reserved.Legal|Privacy policy|Modern Slavery Act Transparency Statement|Sitemap|About US| Contact US: help@patsnap.com