Texture video and depth map code rate distributing method based on 3D-HEVC
A 3D-HEVC and code rate allocation technology, which is applied in the field of code rate allocation for texture video and depth image coding, can solve problems such as inability to maximize coding efficiency, achieve superior performance, strong practicability, and improve coding efficiency.
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[0039] The technical solutions of the present invention will be further described in detail below in conjunction with the accompanying drawings.
[0040] The present invention adds the Lagrangian operator to the code rate allocation, simulates the rate-distortion optimization scheme and combines the code rate limited equation, so that the code rate of the texture and the depth map can be reasonably allocated under the premise of limiting the total code rate, and further Reduced compositing errors for virtual viewpoints. First, according to the statistical characteristics of the video sequence, the model between the texture code rate, the depth map code rate and the virtual viewpoint distortion is established, and then the corresponding relationship between the Lagrangian operator and the texture and depth map code rate is respectively established. Based on the first two steps, On top of that, the cost equation of the virtual viewpoint distortion model and the Lagrangian operat...
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