A Robust Method for High Quality Texture Mapping of 3D Models
A 3D model and texture mapping technology, applied in image data processing, 3D image processing, instruments, etc., can solve the problems of large registration errors of input data, and achieve the prevention of severe distortion, the richness of texture information and the color A measure of the difference to a reasonable effect
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[0044] For the input image sequence (5184×3456) and the corresponding 3D model of the furniture curved chair with highlights, using the method of this patent can well correct the input registration error, and judge the highlight area, and finally get a complete texture stickers.
[0045] The implementation steps are as follows:
[0046] 1. Model discretization, model discretization is to discretize the grid model into point cloud data according to the pixel granularity (the span of a pixel distance in three dimensions) to facilitate subsequent processing. It mainly includes the following two steps:
[0047] 1.1 First calculate the subdivision granularity L, let f x , f y are the focal lengths of the camera in the x and y directions respectively, then the pixel granularity of the i-th frame image in is the nearest depth to the imaging plane in the i-th frame image, and the final model subdivision granularity is Among them, n is the total number of frames, and α is a co...
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