Simulation making method for folded paper-cut
A production method and method call technology, applied in the field of digital art, can solve problems such as cumbersome system interaction, and achieve high efficiency and good interaction effects
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[0033] A folding paper-cut simulation manufacturing method, comprising the following steps:
[0034] 1. Generation of symmetrical paper-cuts;
[0035] When performing regular folding, the paper will present a total of 5 states, which are respectively marked as S0, S1, S2, S3, and S4. There are 4 operations in total, which are folding up and down (marked as F1), and folding left and right (marked as F2 ), fold upwards obliquely (denoted as F3), and fold downwards obliquely (denoted as F4).
[0036] S0: When the length and width are equal, it is the state S0, that is, when the paper is square.
[0037] S1: The state obtained when the initial state of the paper is folded obliquely upward is S1, which is a regular triangle with a right angle on top.
[0038] S2: The state obtained when the initial state of the paper is folded obliquely downward is S2, which is an equilateral triangle with a right angle at the bottom.
[0039] S3: When the initial state of the paper is folded ob...
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