Method and device for sharing 3d image in virtual reality system

A technology of virtual reality and video, applied in the field of virtual reality, can solve problems such as image sharing methods of VR systems that have not yet appeared, and achieve the effect of increasing immersion and experience

Inactive Publication Date: 2016-09-21
LETV HLDG BEIJING CO LTD +1
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] There is no image sharing me

Method used

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  • Method and device for sharing 3d image in virtual reality system
  • Method and device for sharing 3d image in virtual reality system
  • Method and device for sharing 3d image in virtual reality system

Examples

Experimental program
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Example Embodiment

[0041] Example 1

[0042] figure 1 Shows a flowchart of a method for sharing 3D images in a VR system provided by an embodiment of the present invention, such as figure 1 As shown, the method includes:

[0043] Step S1: Obtain a screenshot of the screen image according to the image screenshot request of the first user.

[0044] When a user is watching a 3d image, he sends an image screenshot request to obtain a screenshot of the screen image. The screenshot of the screen image can be the left eye image or the right eye image of the 3d image.

[0045] Step S4: Process the screenshot of the image to generate a dynamic image.

[0046] figure 2 Shows a schematic diagram of processing the image screenshot to generate a dynamic image, such as figure 2 As shown, dividing the composite image into multiple blocks includes: dividing the image into N blocks according to a predetermined block length and the interval between blocks (N> 1) To form a sequence of pictures. The above picture sequen...

Example Embodiment

[0057] Example 2

[0058] image 3 A device 1 for sharing 3D images in a virtual reality system provided by an embodiment of the present invention is shown. As shown in the figure, the device 1 includes:

[0059] The interception module 11 is used to obtain screenshots of screen images according to the user's image screenshot request, including intercepting left-eye images or right-eye images of 3D images;

[0060] The processing module 12 processes the screenshot of the screen image to generate a dynamic image.

[0061] In a possible implementation manner, the processing module is configured to: divide the screenshot into multiple blocks according to a predetermined block length and a predetermined interval between blocks to form a picture sequence; and play the picture according to a predetermined speed sequence.

[0062] In a possible implementation, the interception module 11 is also used to obtain 3D scene image screenshots according to the image screenshot request of the first u...

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Abstract

The embodiment of the invention relates to a method and a device for sharing a 3d image in a virtual reality system. The method comprises the following steps: acquiring a screen image screenshot according to an image screenshot request of a user, wherein the step of acquiring the screen image screenshot comprises capturing a left eye image or a right eye image of the 3d image; and processing the screen image screenshot to generate a dynamic image. Therefore, by adopting the method and the device for sharing the 3d image in the virtual reality system provided by the embodiment of the invention, an implementation scheme, which is simple and easy to implement and is low in cost, is provided for sharing the 3d image.

Description

technical field [0001] The present invention relates to the technical field of virtual reality (English: virtual reality, abbreviation: VR), in particular to a method and device for sharing 3D images in a virtual reality system. Background technique [0002] VR technology is a combination of simulation technology, computer graphics man-machine interface technology, multimedia technology, sensor technology, network technology and other technologies, and is a challenging cross-technical frontier discipline and research field. VR mainly includes aspects such as simulated environment, perception, natural skills and sensing equipment. The simulated environment is a real-time dynamic three-dimensional realistic image generated by a computer. Perception means that an ideal VR should have the perception that all human beings have, such as the visual perception generated by computer graphics technology. Natural skills refer to people's head rotation, eyes, gestures, or other human ...

Claims

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Application Information

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IPC IPC(8): H04N13/00H04N5/265
CPCH04N5/265H04N13/00H04N13/189H04N13/106
Inventor 周正毛娅楠
Owner LETV HLDG BEIJING CO LTD
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