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A method for converting naked-eye 3D animation images

A 3D animation and image conversion technology, which is applied in image communication, electrical components, stereoscopic systems, etc., can solve problems such as unclearness, weak three-dimensional sense, and poor depth sense, and achieve the effect of high definition and good viewing experience

Inactive Publication Date: 2018-12-25
看见故事(苏州)影视文化发展有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] Existing 3D animation images are all obtained from 2D images through a series of processing, but the current 3D animation image technology, after long-term viewing, some people will appear dizzy, because the 3D images are not clear after conversion. As a result, the three-dimensional effect is not strong. To be precise, when the 2D animation image is segmented, the 3D depth sense generated by its depth extraction and depth assignment is poor, which affects the viewing experience. Therefore, we propose a Glasses-free 3D animation image conversion method

Method used

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Embodiment Construction

[0018] The present invention provides a technical solution: a naked-eye 3D animation image conversion method, including the following conversion steps:

[0019] S1. Defining the depth of field: When converting a 2D image into a 3D image, the distance between the target and the viewer needs to be calculated to form a parallax;

[0020] S2. Control the parallax: According to the average pupil distance of the viewer's eyes of 6.4cm, the range of parallax should be set reasonably when converting 2D images into 3D images;

[0021] S3. Image segmentation: When playing a 2D image, each key frame is used as the basic unit, and during playback, the image is segmented according to the key frame;

[0022] S4. Create a grayscale image: Convert each picture divided according to the key frame in step S3 into a grayscale image, the size is the same as the original 2D image, different levels of grayscale represent the depth of different objects in the image, and black and white represent The range of...

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Abstract

A method for converting naked-eye 3D animation image includes the following conversion steps: S1, defining the depth of field, 2, controlling the parallax, S3, image segmentation, S4, grayscale imagecreation, S5, mesh model reconstruction, S6, 3D image conversion processing and S7, after the conversion of the 3D image fine-tuning processing, the finer the image segmentation, the 3D world generated by depth extraction and depth assignment has more depth sense, the more realistic the stereoscopic sense of the picture. Based on the transformation of the original 3D animation images, at the timeof carrying out image segmentation processing on the 2D animation image, the depth sense of 3D animation image is enhanced with the detail degree of image segmentation, which makes the 3D animation image clearer and provides the viewer with a better viewing experience.

Description

Technical field [0001] The invention relates to the technical field of naked-eye 3D animation, in particular to a naked-eye 3D animation image conversion method. Background technique [0002] Naked-eye 3D technology, that is, the left and right eyes can see two different hair faces with parallax from the display screen without any tools, and launch them to the brain, and people will have a three-dimensional effect. The glasses-style 3D technology also uses the parallax principle of the human eye, by sending different images to the left and right eyes of the viewer to achieve a three-dimensional visual effect. [0003] The existing 3D animation images are all obtained from 2D images through a series of processing, but the current 3D animation image technology, after long-term viewing, some people will experience dizziness, because the 3D image is not clear after conversion. The result is that the stereo perception is not strong. To be precise, when the 2D animation image is segment...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): H04N13/261H04N13/302H04N13/106
Inventor 陆永东
Owner 看见故事(苏州)影视文化发展有限公司
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