Game control device

A technology for game control and mounting base, which is applied in indoor games, video games, sports accessories, etc. It can solve problems such as affecting the game experience and the falling of the main body, so as to achieve a good experience force feedback, improve the realism of the feeling, and improve the user experience. Effect

Active Publication Date: 2019-12-06
GEER TECH CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003]However, during the game experience of the current game control handle, once the grip is released, the main body will fall
Especially in the actual use of headsets, the human visual system is isolated from the real external environment. Once the handle slips, you must take off the headset to find the game control handle, which affects the gaming experience.

Method used

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Embodiment Construction

[0038] In order to make the object, technical solution and advantages of the present invention clearer, the present invention will be further described in detail below in conjunction with the accompanying drawings and embodiments. It should be understood that the specific embodiments described here are only used to explain the present invention, not to limit the present invention.

[0039] Such as Figure 1 to Figure 15 Commonly shown, a game control device includes a main body 1 for holding, a strap 20, a button assembly, a vibration motor 123 and a plurality of LED lights 40, wherein the strap 20 is used to be wrapped around an arm, and the strap 20 One end of which is fixed on the main body 1; wherein the button assembly is used to cooperate with the game scene, and the button assembly has an operating surface exposed outside the main body 1, wherein the vibration motor 123 is arranged inside the main body 1 to generate force feedback; wherein the LED lamp 40 is used for S...

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PUM

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Abstract

The invention discloses a game control device. The device comprises a main body used for being held, a bandage, a key component, a vibration motor and a plurality of LED lamps; when in use, the main body is fixed through winding the bandage on an arm, so that the main body is prevented from dropping down after a user loosens grip during an experience process, and thus user experience is enhanced;meanwhile, the handle is matched with head-mounted equipment with the aid of the LED lamps and the key component, to set a game scene and select environment variables; the vibration motor also can form force feedback, and thus validity of the user experience of virtual environment can be further improved in combination with audio of the head-mounted equipment.

Description

technical field [0001] The invention relates to the technical field of intelligent electronics, in particular to a game control device. Background technique [0002] Most of the game control handles in the prior art include a main body for holding, and a key assembly arranged on the main body. When cooperating with the head-mounted device for game experience, the main body is held by the hand, and the game control is performed through the button assembly. [0003] However, at present, during the game experience process of the game control handle, once the grip is released, the main body will fall. Especially during the actual use of the headset, the human visual system is isolated from the real external environment. Once the handle slips, the headset must be removed to find the game control handle, which affects the gaming experience. Contents of the invention [0004] In view of the above deficiencies, the technical problem to be solved by the present invention is to pr...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63F13/24A63F13/285A63F13/98A63F13/837
CPCA63F13/24A63F13/285A63F13/98A63F13/837
Inventor 王爱良姜滨迟小羽
Owner GEER TECH CO LTD
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