Method for shifting roles in netowrk games
A technology for networked games and characters, which is applied to the mobile field of characters in networked games, can solve problems such as packet loss and delay increase, mobile information loss, and large network traffic, so as to increase the number of online users, reduce sending frequency, and enhance fluency Effect
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[0040] The present invention will be further described in detail below through specific embodiments and accompanying drawings.
[0041]The core technical solution of the present invention is: a method for moving a character in a networked game, the method comprising: the local game terminal judges in real time whether the movement path of the local character changes, and if it changes, it is determined by using the pathfinding algorithm preset in the networked game The movement path of the local character sends the movement information carrying the movement state (including movement posture, movement direction and movement speed, etc.) and movement path to the remote game terminal; after the remote game terminal receives the movement information, it The path controls the movement of the remote character corresponding to the local character.
[0042] In the game terminal, the character operated by the local game terminal is called a local character relative to the local game te...
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