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Matching card game and method of playing

a card game and matching technology, applied in the field of card games, can solve the problems of limiting the appeal to a much wider audience, and achieve the effect of shortening the game play time and lengthening the gam

Inactive Publication Date: 2009-03-12
CASTRO LIONEL PASICARAN
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Benefits of technology

[0005]Although card game of the invention may comprise as few as 18 play cards containing at least two each of nine different know human sexual orientations, the card deck is described in detail as a more complete card set comprising 67 cards. In the preferred from the present invention which includes and is organized with, but no limited to, sixty seven cards with fourteen distinct faces. The cards are classified as “play” cards and “chance” cards. Play cards are representations of various known human sexual orientations and include a wildcard play card that represents a group of uncommon sexual orientations. Chance cards are representations of chances for sexual-orientation-change, sex-change, sexual-orientation-change-influence, soul mate, death and time. The card set of the invention can be single-sided or may comprise a double-sided card set. Two or more card decks can be combined to accommodate more players. Suggested ways to shorten the game play time include decreasing the number of cards dealt, pair / match own set of cards, and / or all cards are dealt / played face up or disclosed rather than being concealed. To lengthen the game, the number of cards may be increased or discard pile may be recycled onto the draw pile. The players may elect to add cards to each set of cards anytime in the game. Similar to standard card decks, the art design on the backside of the cards can be replaced by company or product logos for promotional purposes o be indicative of a card of a single-sided deck or a double-sided deck.

Problems solved by technology

Most of the game rules are self-created and / or complicated which limit the appeal to a much wider audience.

Method used

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  • Matching card game and method of playing
  • Matching card game and method of playing
  • Matching card game and method of playing

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Embodiment Construction

[0034]In the following detailed description, reference is made to the accompanying drawings that form a part hereof, and in which is shown by way of illustration, specific embodiments. These embodiments may be combined. Other embodiments may be utilized including structural and logical changes to indicia language and explanatory imprinted data on the cards may be made without departing from the spirit and scope of the present invention. In the description specific details not to be taken in a limiting sense, beyond the scope of the present invention as defined by the appended claims and their equivalents.

[0035]The game cards of the invention and the method of playing the game with the cards is described with respect to a matching card game. A key aim in winning the game is for a player to find the soul mate match. When the soul mate is not found, the player who collects the most compatible cards, the most exes, or both, wins the game. A collected and retired pair of matched play car...

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Abstract

A card game is provided with play cards containing indicia symbolic of nine different known human sexual orientations. A preferred embodiment includes a plurality of change cards to be applied in conjunction with the play cards. An ideal card set includes a total of 67 cards that includes 61 play cards and 6 chance cards. The game is played by drawing from the deck or by picking from another players' play cards with the aim of acquiring winning points by pairing compatible play card. A primary goal of the game is to find a soul mate match. A secondary goal is to collect the most play cards. The card set of the invention lends itself to the playing also traditional card games.

Description

TECHNICAL FIELD[0001]The invention relates to a card game suitable for various age groups. In particular the invention relates to a game involving the matching of cards bearing indicia having the various known human sexual orientations to gain game winning points.BACKGROUND OF THE INVENTION[0002]Card games of various kinds provide an attractive diversion to a worldwide audience. Card games have existed for centuries. The most popular playing cards have medieval themes. Game cards, in general, use numbers and symbols for easy matching and ranking determination. Most of the game rules are self-created and / or complicated which limit the appeal to a much wider audience. Such self-created complicated rules discourage would be players, especially seniors, from an interest in learning the game.[0003]This card game of the present invention utilizes interesting matchable indicia and applies easily understood rules so that most ages are attracted to play the game. The cards of the invention c...

Claims

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Application Information

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Patent Type & Authority Applications(United States)
IPC IPC(8): A63F1/00
CPCA63F1/02A63F1/04A63F2001/0475A63F2001/0483
Inventor CASTRO, LIONEL PASICARAN
Owner CASTRO LIONEL PASICARAN
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