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11 results about "Ambient technology" patented technology

Method and device for improving classroom light environment, computer equipment and storage medium

PendingCN120091480AGeometric CADElectrical apparatusPoint cloudAmbient technology
The invention relates to the technical field of light environments, and discloses a method and device for improving a classroom light environment, computer equipment and a storage medium. The method comprises the following steps: processing point cloud data obtained by performing laser scanning on internal and external spaces of a classroom, constructing a target three-dimensional model, and importing the target three-dimensional model into preset illumination simulation software for deepening processing and light environment simulation; generating a lighting simulation result according to the set light environment parameters; determining a rating result corresponding to the lighting simulation result according to a comprehensive evaluation standard; when it is determined that the lighting simulation result does not meet the target light environment standard according to the rating result, the light environment parameters are adjusted until the target light environment standard is met; and performing construction transformation on internal and external spaces of the classroom according to the light environment parameters. When it is found that the light environment does not meet the standard, the light environment parameters can be adjusted in a targeted mode, the optimal light environment parameters can be found, the overall light environment quality of a classroom is improved, and the requirements of different teaching scenes are met.
Owner:CHINA CONSTR SCI & IND CORP LTD

Virtual object control method and device, equipment, storage medium and product

PendingCN121944521AControl accuracy and flexible settingsTaking into account control efficiencyVideo gamesAmbient technologySoftware engineering
The invention discloses a virtual object control method and device, equipment, a storage medium and a product, and relates to the technical field of virtual environments. The method comprises the following steps: displaying a virtual object in a virtual environment; receiving a first trigger operation on the first control; in the continuous process of the first trigger operation, controlling the virtual object according to the control precision corresponding to the first trigger operation; the control precision dynamically changes along with the first trigger operation.
Owner:TENCENT TECHNOLOGY (SHENZHEN) CO LTD

Rendering Method, Device, Equipment and Storage Medium of Virtual Object

The present application discloses a method, apparatus, device and storage medium for rendering virtual objects, belonging to the technical field of virtual environments. The method includes: performing a collision detection on a field of view space range and a space block in a virtual environment; when there is a collision between the field of view space range and a first space block, performing a collision detection on space sub-blocks in the field of view space range and the first space block, where the first space block includes at least one space sub-block; and when there is a collision between the field of view space range and a first space sub-block, rendering a second virtual object in the first space sub-block. By performing a collision detection on the field of view space range and the space block in the virtual environment, and only performing a secondary collision detection when there is a collision between the field of view space range and the first space block, the present application avoids the problem of a large number of collision detections caused by an increase in the number of second virtual objects, and effectively reduces the computational complexity.
Owner:TENCENT TECHNOLOGY (SHENZHEN) CO LTD

Method and device for putting air-dropped articles in virtual environment and electronic equipment

ActiveCN120204734AVideo gamesAmbient technologySimulation
The invention provides a method and a device for putting an air-dropped article in a virtual environment, and electronic equipment, and belongs to the technical field of virtual environments. According to the method, the popularity value corresponding to each region in the virtual game scene is calculated according to the activity data of each virtual character in the virtual game scene, so that the popularity grid is generated, and the popularity grid can reflect the virtual character distribution condition and the competition intensity condition of each region, so that the popularity degree of each region can be mastered. And the optimal flight path of the virtual air-drop aircraft is generated according to the popularity grid, so that the generated optimal flight path can pass through more areas with high popularity values as much as possible. And then the target air drop point is selected from the optimal flight path, so that the selected target air drop point can be ensured to meet the game balance requirement. And then the target rare degree of the air-dropped article is determined according to the real-time popularity value of the area to which the target air-dropped point belongs, so that the rare degree of the air-dropped article can be matched with the popularity degree of the area, and the game rhythm and balance can be optimized.
Owner:SHENZHEN MINIPLAY TECH CO LTD

Virtual game function exchange method and device, equipment, storage medium and product

PendingCN120285545AVideo gamesComputer networkAmbient technology
The invention discloses a virtual game function exchange method, device and equipment, a storage medium and a product, and relates to the technical field of virtual environments. The method comprises the steps that a game preparation interface of a virtual game is displayed, the game preparation interface comprises function identifiers corresponding to multiple accounts in a first camp, the function identifiers are used for indicating game functions carried out by the multiple accounts in the first camp, the first account correspondingly displays a first function identifier, and the first function identifier is used for indicating game functions carried out by the multiple accounts in the first camp; the second account correspondingly displays a second function identifier; in a first stage of virtual role selection, in response to a received function exchange operation for a second function identifier, sending a first function exchange application to the second account, the first function exchange application being used for requesting the second account to exchange a game function with the first account; and in response to the second account receiving the first function exchange application, the first account and the second function identifier are displayed in an associated manner, and the second account and the first function identifier are displayed in an associated manner, thereby improving the function distribution efficiency.
Owner:TENCENT TECH (CHENGDU) CO LTD

Systems and methods for clinical procedure training using mixed environment technology

PendingUS20260253509A1Ambient technologyPhysical medicine and rehabilitation
Embodiments are systems for clinical procedure training including a physical model of an anatomic region including a position sensor and a haptic sensor, a medical tool operable to interact with the physical model, a camera, a display, a processor, and a computer-readable medium. The computer-readable medium stores computer-readable instructions that cause the processor to acquire, using the camera, image data of the physical model and the medical tool, detect, using the position sensor, a position of the medical tool during an operation associated with the anatomic region by a user, detect, using the haptic sensor, an applied pressure exerted on the physical model, generate a real-time virtual representation by overlaying an anatomic image on the physical model or the medical tool, display the real-time virtual representation on the display, and provide feedback to the user based on the position and the applied pressure.
Owner:UNIVERSITY OF CINCINNATI

system

We provide the system. [Solution] A means of collecting professional match data and analyzing player movements and object trajectories, A means for recording a user's match information and transmitting that data to an information processing device, A means of analyzing professional match data and user match information to generate suggestions for match strategies suitable for the user, A method for allowing users to experience the proposed game plan using virtual environment technology, A means of providing immediate instruction and advice to users during practice, As a home training device, it provides a means to analyze the user's exercise style and create appropriate training guidelines, A system that includes this.
Owner:SOFTBANK GROUP CORP

Method, device and electronic equipment for delivering airdropped items in a virtual environment

ActiveCN120204734BVideo gamesAmbient technologySimulation
The present application proposes a method, device and electronic device for delivering airdrop items in a virtual environment, which belongs to the field of virtual environment technology. The method calculates the heat value corresponding to each area in the virtual game scene based on the activity data of each virtual character in the virtual game scene, thereby generating a heat grid. The heat grid can reflect the distribution of virtual characters and the intensity of competition in each area, so that the popularity of each area can be grasped. The optimal flight path of the virtual airdrop aircraft is then generated based on the heat grid, so that the generated optimal flight path can pass through as many areas with high heat values ​​as possible. The target airdrop point is then selected from the optimal flight path to ensure that the selected target airdrop point meets the game balance requirements. The target rarity of the airdrop item is then determined based on the real-time heat value of the area to which the target airdrop point belongs, so that the rarity of the airdrop item can be matched with the popularity of the area, and the game rhythm and balance can be optimized.
Owner:SHENZHEN MINIPLAY TECH CO LTD

Expert ability bid evaluation method based on digital simulation environment technology

The invention discloses an expert ability bid evaluation method based on a digital simulation environment technology, and the method comprises the following steps: S1, constructing a digital simulation environment, simulating an actual scene in a bid evaluation process, building a virtual bid evaluation environment through the digital simulation technology, simulating a complex and changeable bid evaluation situation, and employing a nonlinear narrative structure in the simulation environment; according to the method, the complexity and reality sense of a digital simulation environment are remarkably improved by introducing a nonlinear narrative structure, the nonlinear narrative structure enables experts to make decisions under multiple situations by constructing a plurality of parallel decision paths and dynamic situation changes, so that the method is closer to the complex decision process of the real world, and the method is suitable for popularization and application. The method not only enhances the strain capability and decision-making flexibility of the experts, but also improves the interactivity and depth of the decision-making process, so that the coping capability and decision-making quality of the experts in a complex and dynamic environment can be more comprehensively evaluated in the bid evaluation process, and the comprehensive development of the experts in multi-dimensional decision making is further promoted.
Owner:SANMENXIA POWER SUPPLY COMPANY OF STATE GRID HENAN ELECTRIC POWER