1. The name of the design product: Ping-Pong throwing interactive
graphical user interface (1) for electronic device. 2. The use of the design product: the
graphical display interface of the design product is used for interaction on electronic device. 3. The design points of the design product: the
graphical user interface content. 4. The picture or photo that best indicates the design points: front view. 5. The use of the
graphical user interface: the front view is the standby state interface; when the user clicks the menu button in the upper left corner, a drop-down menu is displayed, and the interface changes as shown in interface change
state diagram 1; when the user clicks the Function Display option in the drop-down menu, the interface changes as shown in interface change
state diagram 2; the interface displays the running dynamic effect of Dribble Demo; when the user clicks the Balance Demo option, the interface changes as shown in interface change
state diagram 3, and the interface displays the running dynamic effect of Balance Demo; when the user clicks the Mutual Dribble Demo option, the interface changes as shown in interface change state diagram 4, and the interface displays the running dynamic effect of Mutual Dribble Demo; when the user clicks the
Start button, the interface changes as shown in interface change state diagram 5, and the interface displays the throwing dynamic effect to remind the user; the remaining options in the menu and tab bar enter an unselectable state; when the user throws the Ping-Pong ball, the interface changes as shown in interface change state diagram 6, the reminder and pause buttons appear in the running
machine, and the menu enters an unselectable state; when the user clicks the Stop button or the
machine ends running, the interface changes in turn to interface change state diagram 2, interface change state diagram 3, and interface change state diagram 4.