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81 results about "Recreational Games" patented technology

Game, a universal form of recreation generally including any activity engaged in for diversion or amusement and often establishing a situation that involves a contest or rivalry. Card games are the games most commonly played by adults. Children’s games include a wide variety of amusements and pastimes primarily for children.

Gaming machine

To enhance the enjoyment of amusement games. [Solution] The system has a function to restrict the execution of predetermined controls, and can display a pre-notification image that suggests the possibility of restricting predetermined controls when the value of specific information reaches a predetermined value. When the pre-notification image is displayed during the rainbow light effect, the pre-notification image makes it difficult to see or restricts the visibility of a part of the rainbow light effect. In addition, the number of types of rainbow light effects that can be executed is greater during the execution of special games than during the execution of customer waiting games, and the number of types of rainbow light effects that can be executed is greater during the execution of variable games than during the execution of special games.
Owner:KYORAKU IND CO LTD

Poker (yellow-blue flower type)

1. The name of the design product: playing cards (yellow and blue flower pattern). 2. The use of the design product: for entertainment, game supplies. 3. The design points of the design product: the combination of shape, pattern and color. 4. The picture or photo that best shows the design points: assembly 1 front view. 5. The design for which protection is sought includes color. 6. The rear view of assembly 2 to assembly 54 is the same as the rear view of assembly 1, and the rear view of assembly 2 to assembly 54 is omitted; the design product is a thin product, and other views of assembly 1 to assembly 54 are omitted.
Owner:徐志军

Entertainment gaming machine based on non-random outcomes

Embodiments of the present invention provide entertainment gaming systems and methods comprising, among other things, a real world non-random number outcome generator machine and an entertainment gaming machine wherein the non-random outcome from the real world non-random number generator machine is processed into an entertainment gaming machine outcome. The entertainment gaming system and method of embodiments of the invention may be configured to collect non-random number based outcome from a real-world event and transmitting it to the entertainment gaming machine. The non-random number outcome from the real-world is processed into an entertainment gaming machine outcome event by the entertaining game machine processor or by the central server. The central server communicates with the real word non-random number outcome generator and entertainment gaming machine wherein the central server further transmit the processed outcome to the entertainment gaming machine to generate the game result requested by the triggering event on the entertainment gaming machine.
Owner:QUICK CUSTOM INTELLIGENCE LLC

Multi-Axis Spinning Target For An Amusement Game Device

A playfield accessory for an amusement game device, such as a pinball machine, includes a turntable rotatable about a first axis perpendicular to an inclined playfield, upright support posts on the turntable, and a spinning target rotatably supported by the posts about a second axis. Weights bias the turntable to a reset orientation and a lowered center of gravity returns the spinning target to a starting orientation. A detection system with switches and cams senses rotational directions of the turntable and spinning target, distinguishing front and back contacts via a guidepath switch. Game logic registers multiple unique shots based on combinations of rotations and contact locations. An electrical slip ring maintains sensor connections during rotation.
Owner:NEITZEL NICHOLAS

Game (darts)

1. Name of the designed product: game machine (extreme speed dart). 2. Use of the designed product: used for leisure and entertainment game product. 3. Design points of the designed product: in shape. 4. Picture or photo that best shows the design points: perspective view.
Owner:GUANGZHOU EXPO SOFTWARE DEVELOPMENT CO LTD

Ball Save System For An Amusement Game Device

PendingUS20260091303A1Indoor gamesSimulationActuator
A ball save system for a pinball machine having an inclined playfield, a pair of flipper assemblies, and an outlane leading to a drain includes a ball sensor positioned in the outlane, an actuator responsive to the sensor, and a reconfigurable guide structure coupled to the actuator. The guide structure is selectively positionable between a stowed position allowing the ball to follow a default drain path and a deployed position establishing an upward guide path from the outlane between the flippers to redirect the ball onto an upper playfield portion. A timing circuit returns the guide structure to the stowed position after a predefined duration. The deployed position may require manual actuation of the flippers for ball passage, while the stowed position prevents ball trapping. A corresponding method senses ball entry, energizes the actuator to transition the guide structure, and channels the ball upward between the flippers to resume play.
Owner:NEITZEL NICHOLAS

Shooting game machine

1. The name of the design product: the eject game machine. 2. The use of the design product: the design product is used for entertainment game and can be placed on the desktop for use. 3. The design points of the design product: in shape. 4. The picture or photo that can best show the design points: the perspective view 1.
Owner:曾沛仰

Entertainment ping-pong game device

1. Name of the product in this design: Recreational Ping Pong Game Device. 2. Purpose of this design: This design is intended for use in entertainment and gaming activities. 3. The key design features of this product are its overall layout and shape. 4. The image or photograph that best illustrates the design's key points: a 3D model.
Owner:李鹏杰

Game Console (Fire Ace)

1. Name of the Design Product: Game Console (Fire Ace). 2. Use of the Design Product: For entertainment games. 3. Design Key Points of the Design Product: The combination of shape and pattern. 4. Picture or Photo Most Indicating the Design Key Points: Perspective view.
Owner:GUANGZHOU HUANSEN ENTERTAINMENT TECHNOLOGY CO LTD

Shuttlecock

1. Name of the designed product: badminton. 2. Use of the designed product: tool for sports and recreational games. 3. Design points of the designed product: in shape. 4. Picture or photo showing the design points: perspective view 1.
Owner:JIANGSHAN XINDA SPORTSWARE CO LTD

Game machine handle

1. Name of the design product: game handle. 2. Use of the design product: operation control for entertainment, game, etc. 3. Design points of the design product: in shape. 4. Picture or photo best indicating the design points: perspective view 1.
Owner:高燕

Table tennis cup throwing base device

1. The name of the design product: table tennis ball throwing cup base device. 2. The use of the design product: the design product is used for entertainment game activities. 3. The design points of the design product: in the perspective view. 4. The picture or photo that best indicates the design points: perspective view.
Owner:李鹏杰

Projection feature for amusement devices

An amusement game device is provided. The amusement game device includes a projectile launcher configured to launch a projectile, and a light-emitting device associated with the projectile launcher. The light-emitting device is configured to emit light for a first period of time towards the projectile at a time after the projectile has been launched by the projectile launcher. The amusement game may also include one or more projectors, such as for causing different target information to be displayed.
Owner:LAI GAMES PTE LTD

Game console (Trendy toy flying ball)

1. Name of the product in this design: Game Console (Trendy Flying Ball). 2. Purpose of this design: for entertainment and games. 3. The key design feature of this product is its shape. 4. The image or photograph that best illustrates the design's key points: a 3D model. 5. The back of this design product is a part that is not easily seen or not visible during use, so the rear view is omitted; the bottom of this design product is a part that is not easily seen or not visible during use, so the bottom view is omitted.
Owner:GUANGZHOU HUANSEN ENTERTAINMENT TECHNOLOGY CO LTD