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40 results about "Game management" patented technology

Game management system, game management method

The goal is to ensure that the game doesn't drag on, while also maintaining a high level of player satisfaction at the end of the game. [Solution] The system includes an acquisition unit that acquires vital data of a player playing a game, obtained from vital sensor measurements; an emotion estimation unit that estimates the player's emotions based on the acquired vital data; and a determination unit that determines the timing to end the game based on the estimated emotions and emotions defined as game termination conditions.
Owner:JAPAN RADIO CO LTD

Substitute currency tray for gaming, table game management system, substitute currency tray system for gaming, and substitute currency management method for gaming

PendingCN121393028ACoin testingBoard gamesComputer hardwareImaging analysis
The invention provides a novel substitute currency tray system for gaming. The novel substitute currency tray system for gaming comprises a substitute currency tray for gaming, wherein the substitute currency tray is used for accommodating substitute currency for gaming and is of a double-layer tray structure. A substitute currency tray system for gaming is provided with: a double-layer tray comprising a lower-layer tray (172) and an upper-layer tray (171) superimposed on the lower-layer tray, the double-layer tray housing a substitute currency (120) for gaming provided with an RF tag (125), the RF tag (125) storing tag information; a camera (2) that captures an image of the substitute money (120) for gaming housed in the upper tray (171) and acquires tray image data; an RFID reader (170) that reads tag information from the RF tag (125) of the substitute currency (120) for gaming housed in the lower tray (172); and a game recording device (11) for recording the tray image data and / or the image analysis result of the tray image data for the substitute money (120) for gaming accommodated in the upper tray (171), and recording the tag information read by the RFID reading device (170) for the substitute money (120) for gaming accommodated in the lower tray (171).
Owner:ANGEL GRP CO LTD

User game management system based on game interaction

The invention discloses a user game management system based on game interaction, and relates to the technical field of game management, the user game management system comprises a game interaction module, a main delivery prompt module and a delivered display module, the main delivery prompt module is arranged, active interaction logs of users in games can be analyzed, and the user experience is improved. According to the method, active interaction prompt values of different active interaction types are intelligently analyzed, whether an interaction prompt interface needs to be continuously generated or not is judged according to the active interaction prompt values, the generation time of the interaction prompt interface is set, and a submitted display module is set, so that passive interaction logs of a user in a game can be analyzed, display of a passive interaction type interface is optimized, and the user experience is improved. And the active interaction experience of the user in the game is gradually optimized.
Owner:GUANGZHOU IMAGINATION INTERACTIVE NETWORK TECH CO LTD

Gaming management sysytem and related devices and methods

A game management system may comprise a game management device including one or more processors and a non-transitory computer-readable medium storing instructions thereon that, when executed by the one or more processors, cause the one or more processors to detect a plurality of different peripheral devices connected to the game management device, select a game-type from a plurality of game-types, determine a game-state of the selected game-type, receive data from one or more peripheral devices of the plurality of different peripheral devices, and update the game-state responsive to the data received from the one or more peripheral devices.
Owner:LNW GAMING INC

Game management device, program

To allow players to easily select the crane game machine they want to play with in online crane games. [Solution] The game management device includes: an image acquisition means for acquiring a cabinet image taken of each of a plurality of game devices, including a crane arm provided on the game device and a prize stage on which prizes are placed; a first list display means for outputting a plurality of cabinet images taken of each of the plurality of game devices to an electronic device and displaying a cabinet image list on the electronic device that displays the plurality of cabinet images on one screen; and a control means for operating the crane arm of the game device corresponding to the cabinet image selected in the cabinet image list by transmitting data input by operation on the electronic device to the game device.
Owner:TAITO KABUSHIKI KAISHA

Pull-tab simulator and game

A system and method for simulating paper tickets, such as pull-tab games, in a digital environment are disclosed. The system includes a central server that stores game outcomes, manages digital ticket distribution, and tracks redemptions. A network of client devices, each with a display and input module, communicates with the server to present digital pull-tab tickets and receive user interactions. The game management module in the server stores a finite deal comprising preassigned ticket outcomes, assigns them to digital tickets, and monitors distribution. The system replicates the experience of physical pull-tab games by allowing users to reveal symbols and win awards. A security module authenticates client devices to ensure secure data transmission.
Owner:ARROW INTERNATIONAL INC

Table game management systems, gaming table layouts, and gaming tables

In gaming table layouts, a camera device or similar is used to photograph substitute currency used for games, recognize its type and quantity, and further calculate the ratio of the amounts bet on side bets, thereby enabling the evaluation of the superiority of gaming table layouts and providing excellent gaming table layouts. [Solution] In the gaming table layout 5, multiple rows of betting areas are provided for each player position: player betting area 441, banker betting area 442, tie betting area 443, player pair betting area 444, and banker pair betting area 445. Additionally, a camera device 2 or the like photographs the substitute currency 1 used for gaming to recognize its type and number, and the ratio of the amounts bet on side bets is calculated to evaluate the superiority of the gaming table layout and provide an excellent gaming table layout.
Owner:ANGEL GRP CO LTD

Game token management system

A controller of the table game management system is configured to be able to recognize that a bet chip bet by a winning player and a payout chip paid to the winning player are transferred outside a chip placement area, and associate, in a database, ID information of the payout chip with ID information of the bet chip transferred outside the chip placement area at the same timing as the payout chip, and includes a function to associate, in the database, ID information held by RFID of the payout chip with information about an owner of the bet chip indicated by RFID of the bet chip.
Owner:ANGEL GRP CO LTD

Game management system

PendingCN121938089ADiscounts/incentivesCard gamesGame playGame management
Provided is a game management system that reliably gives points corresponding to the amount of placement of a player. A game management system (100) for managing a casino game performed in a casino facility is provided with: a game table (4) for playing a game using game coins (9); a camera (2) that captures an image of the placed game coin (9); a control device (50) that determines a placement amount for each player position on the entertainment table (4) on the basis of the position, type, and number of game coins (9) in the image; a read / write device (5) that identifies players who participate in the game at each player position on the entertainment table (4); and a count processing unit (612) that associates and stores the member ID of each player specified by the read-write device (5) with the placement amount of each player position specified by the read-write device (5) in the recording device (62), the count processing unit (612) being configured to have a function of giving a count to the player corresponding to the placement amount of each player specified by the read-write device (5).
Owner:ANGEL GRP CO LTD

Table game management system, substitute currency for gaming, and inspection device

Since the patterns of game coins on a gaming table are complicated, there is a problem that it is impossible to determine whether or not a dealer has correctly redeemed a game coin corresponding to a placed game coin by means of an image analysis technique, and that error prevention is not sufficient. This table game management system is provided with: a camera (4) that captures an image of a game coin (100) placed on a game table (1); and a management control device (9) which, on the basis of the color of the side surface of the game coin (100) captured by the camera (4), ascertains the type (10 o'clock, 20 o'clock, 100 o'clock, 1000 o'clock, and the like) of the game coin (100) placed on the entertainment table (1).
Owner:ANGEL GRP CO LTD

Game management system

A game management system that ensures that points are given according to the player's bet amount is provided. The game management system (100), which manages casino games played at a casino facility, consists of: an gaming table (4) for playing games with game tokens (9); a camera (2) that captures the bet game tokens (9) and acquires an image; a control device (50) that specifies the betting amount for each player position in the gaming table (4) based on positions, types, and numbers of the game tokens (9); and a point processing unit (612) that associates member ID of each player identified by the reader / writer device (5) and the bet amount of each player position identified by the reader / writer device (5), and records them in a recording device 62, wherein the point processing unit (612) gives the points according to the bet amount of each player identified by the reader / writer device (5).
Owner:ANGEL PLAYING CARDS CO LTD

Game management system

To grasp the sales or profit of the whole casino or the profit or profit of each table or pit.SOLUTION: The game management system manages a casino game played at a plurality of tables in a casino facility. The game management system includes a monitoring camera 2 that captures an image of a bet game token to obtain an image, a control device 14 that specifies a bet target based on a position of the game token in the image and specifies a bet amount based on a type and the number of the game tokens in the image, a card distributing device 3 that determines a game result of a casino game, a calculation device 51 that calculates a profit of a casino operator for each table of a plurality of tables and for each game based on the bet target, the bet amount, and the game result, and a recording device 52 that records the profit.SELECTED DRAWING: Figure 20
Owner:ANGEL GRP CO LTD

A Virtual Reality Game Platform Based on Large Spatial Positioning and a Unified Identity Authentication Method

This invention relates to a virtual reality game platform based on large spatial positioning and a unified identity authentication method, including a large spatial game management backend, a user-end mini-program, a POS system, a store game ranking system, and a game operation on-demand terminal. The virtual reality game platform and unified identity authentication method provided by this invention form a closed loop in the business processes of daily operation through unified identity authentication on the platform, ensuring secure data exchange between offline stores and the virtual reality game platform, effectively improving the work efficiency of offline stores, realizing a convenient, efficient, and secure store operation mechanism, ensuring the process-oriented execution of store operations, and realizing data aggregation on the virtual reality game platform, laying a solid foundation for subsequent data analysis and utilization.
Owner:WUHAN HIPAI TECH CO LTD

Gaming chip, inspection device, manufacturing method of gaming chip, and management system of table game

To provide a new game token, an inspection device and a management system of a table game for detecting a fraud in a game in a game hall or a mistake or a fraud when betting or adjusting the game token.SOLUTION: The detection system includes the control device 14 that detects the fraud performed on the game table 4 using the image analysis result by the image analyzing apparatus 12, and the game token 120 used in the detection system has a multilayer structure in which a plurality of plastic layers having different colors are laminated, a colored layer is provided at least in the middle, and a white layer or a light color layer is laminated on both sides of the colored layer in the middle.SELECTED DRAWING: Figure 1
Owner:ANGEL GRP CO LTD

Gaming systems and methods using dynamic gaming interfaces

A gaming system comprising a presentation assembly, one or more player input devices, and game-logic circuitry. The presentation assembly presents a multi-game management interface including presentation elements for participating game slots, active games, and search tools and a multi-game interface for playing games associated with the game slots. The game-logic circuitry collects game data for active games, compares, in response to player selection of a first search tool, the collected game data to predefined search criteria of the first search tool. The presentation assembly updates the presentation elements of the active games to be organized based on the comparison, visually links the presentation element of a first participating game slot with the presentation element of a first game in response to player input adding the first game, and unlinks, in response to player input removing the first game, the presentation elements of the first game and the first game slot.
Owner:LNW GAMING INC

Game management system, game management method

This approach incorporates player data into the game from a different perspective than before. [Solution] The system includes an acquisition unit that acquires measurement results of vital data measured by a vital sensor, a status generation unit that generates status data used in the game based on the acquired vital data, and an output unit that outputs the status data to the game.
Owner:JAPAN RADIO CO LTD

Game management system

PendingCN122637510AGame playGame management
A game management system that reliably gives points corresponding to the amount of money placed by a player is provided. A game management system (100) that manages a casino game played at a casino facility includes a game table (4) for playing a game using game chips (9), a camera (2) that captures an image of the placed game chips (9), a control device (50) that determines the amount of money placed at each player position of the game table (4) based on the position, kind, and number of the game chips (9) in the image, a read / write device (5) that determines a player who participates in the game at each player position of the game table (4), and a point processing section (612) that stores a member ID of each player determined by the read / write device (5) in association with the amount of money placed at each player position determined by the read / write device (5) on a recording device (62), the point processing section (612) being configured to have a function of giving a player points corresponding to the amount of money placed at each player position determined by the read / write device (5).
Owner:ANGEL GRP CO LTD

Linux-based electronic game operating system

To provide an electronic game operating system (OS) based on Linux.SOLUTION: In the electronic game operating system, the display layer displays data and receives data input by a user, and the business logic layer performs business logic processing on the data from the data interface layer; An electronic game service is provided for the presentation layer through the API, the electronic game service includes a game management service, a device management service, a user management service and an application management service, a multi-task scheduling module, a hardware driving and updating module and a software-hardware combination application module are provided, the data interface layer accesses a database and provides a data service for the business logic layer and the presentation layer, and the database caches data provided by the data interface and persistently stores the data in the cache.SELECTED DRAWING: Figure 1
Owner:张傲

Game management device, program

To allow players to easily select the crane game machine they want to play with in online crane games. [Solution] The game management device includes: an image acquisition means for acquiring a cabinet image taken of each of a plurality of game devices, including a crane arm provided on the game device and a prize stage on which prizes are placed; a first list display means for outputting a plurality of cabinet images taken of each of the plurality of game devices to an electronic device and displaying a cabinet image list on the electronic device that displays the plurality of cabinet images on one screen; and a control means for operating the crane arm of the game device corresponding to the cabinet image selected in the cabinet image list by transmitting data input by operation on the electronic device to the game device. The second display means displays the cabinet image enlarged to a size greater than the size for displaying the prize image.
Owner:TAITO KABUSHIKI KAISHA

computer system

PendingJP2026137550AEngineeringMultiplayer game
In multiplayer games that utilize owned objects with variable properties, this system allows players to easily participate regardless of the level of development or enhancement of their owned objects. [Solution] The server system 1100 has a change element, which is a development element and / or enhancement element, that can change predetermined variable parameter values ​​for the player's owned objects, and provides a multiplayer game with multiple participating players. In the server system 1100, the setting change unit 235 changes the target parameter value among the variable parameter values ​​of each participating player's owned objects to a value that satisfies a given standard condition. The game management unit 230 then controls the progress of the multiplayer game with the owned objects in the state changed by the setting change unit 235.
Owner:BANDAI NAMCO ENTERTAINMENT INC

Table game management system

To provide a management system of a table game for preventing a game token whose use state is suspected to be fraudulent from being used in a game hall in a casino or other game facilities using the game token.SOLUTION: The control device 1003 of the management system of the table game is configured to recognize that the betting chips of the winning player and the payout chips paid out to the winning player move out of the chip placement area 1025, and to associate the ID information of the payout chips with the ID information of the betting chips moved out of the chip placement area 1025 at the same timing as the payout chips on the database, and has a function of associating the ID information of the RFID of the payout chips with the information on the owner of the betting chips indicated by the RFID of the betting chips on the database.SELECTED DRAWING: Figure 1
Owner:ANGEL GRP CO LTD

Clock Management System for n-Player Games

This novel centralized and / or distributed approach to game clock management, which utilizes co-management of one or more individual and / or cooperative game-clocks and / or other (possibly heterogeneous) game management clocks to enforce temporal gaming rules for game-players, game-administrators, and / or other game-stakeholders, utilizes temporal monitoring of various aspects of the game by providing individual and / or team game-player clocks as well as sub-environment and / or environment-wide clocks, including concurrent and / or synchronized, distributed and / or centralized, and / or continuous and / or discrete clocks, as needed. Individual game-player clocks, and / or team game-player clocks, either centralized or distributed, such as a real-time clock, are managed to allow the stakeholders ways to enforce game rule integrity. This clock-management system may be available to all game stakeholders and / or may be limited by game rules to a subset thereof.
Owner:PERKINS CHRISTOPHER ALLEN

Game Management System

In a game management system that manages casino games played at game tables in a casino facility, an appropriate minimum placement amount for each game table is determined. The game management system (101) that manages casino games played at game tables (4) in a casino facility includes: a camera (2) that captures images of the placed game tokens (9); a control device (14) that determines the placement amount for each player position at game table (4) based on the position, type, and number of game tokens (9) in the image; a player number determination device that determines the number of players participating in the game at game table (4); and a management control device (60) that determines a recommended minimum placement amount for each game table based on the placement amount information determined by the control device (14) and the player number determination device information determined by the player number determination device.
Owner:ANGEL GRP CO LTD

Gaming systems and methods using dynamic gaming interfaces

A gaming system comprising a presentation assembly, one or more player input devices, and game-logic circuitry. The presentation assembly presents a multi-game management interface including presentation elements for participating game slots, active games, and search tools and a multi-game interface for playing games associated with the game slots. The game-logic circuitry collects game data for active games, compares, in response to player selection of a first search tool, the collected game data to predefined search criteria of the first search tool. The presentation assembly updates the presentation elements of the active games to be organized based on the comparison, visually links the presentation element of a first participating game slot with the presentation element of a first game in response to player input adding the first game, and unlinks, in response to player input removing the first game, the presentation elements of the first game and the first game slot.
Owner:LNW GAMING INC

Information processing system and game management program

To provide an information processing system and a game management program capable of improving a game continuation ratio in a game that can execute any piece of game content of a plurality of pieces of game content by satisfying a predetermined condition.SOLUTION: An information processing system includes an information processing device that can execute any piece of game content of a plurality of pieces of game content by satisfying a predetermined condition, and a server communicably connected to the information processing device for managing the game content executed in the information processing device. The server includes a control part for executing control so that on the basis of the information transmitted from the information processing device, the information processing device, which is the transmission source of the information, can execute any piece of the plurality of pieces of game content.SELECTED DRAWING: Figure 1
Owner:UNIVERSAL ENTERTAINMENT CORP

Game management device, game management method, and program

A game management device includes a storage unit that stores a list of a plurality of groups constituted of a member. The device further includes a merging-subject search unit that searches for various groups that satisfy a merging condition and that can be mutually merged from among groups with which the numbers of members have not reached an upper limit set in advance in a game and that are in a state in which it is possible to add a member. The device further includes a proposition unit that presents a proposal for merging to the groups that can be mutually merged and that accepts replies to the proposal. The device further includes a merging unit that merges the groups to generate a single group in the case where replies to the effect of accepting the proposal have been received from the groups.
Owner:CYGAMES INC

Individual machine devices and gaming management systems

To reduce the burden on players due to the suspension of gaming and to improve convenience. [Solution] When the inter-machine card processing machine 10 receives an operation to start a pause state (S2) while both the prepaid value and the number of balls held are zero (S1), it ejects a general card that is not associated with prepaid value or balls held as a release card (S3) and starts a pause state (S4). If the release card is inserted into the original inter-machine card processing machine 10, the inter-machine card processing machine 10 will release the pause state. Also, if the release card in the zero-value state is inserted into another inter-machine card processing machine 10, the pause state of the original inter-machine card processing machine 10 will be released.
Owner:GLORY LTD