Method, equipment and system for processing signal of 3D audio conference
An audio conferencing and signal processing technology, which is applied in the signal processing field of 3D audio conferencing, can solve the problems of inability to freely locate the position of the audio and image, and the need for multiple transmission channels.
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Embodiment 1
[0055]Method embodiment 1 of the present invention can be through image 3 Be explained
[0056] 301. Obtain an audio stream relative to the terminal for a terminal;
[0057] In implementation 301, the acquiring the audio stream relative to the terminal for a terminal is specifically: acquiring the energy of multiple audio streams relative to the terminal; selecting the energy according to the acquired energy of the multiple audio streams The largest at least one audio stream; assign an identifier to the selected audio stream.
[0058] It can be understood that obtaining several audio streams with the highest energy for a terminal is only one implementation method, and all audio streams can also be obtained. The implementation method does not need to calculate the energy, and directly obtains related audio streams.
[0059] 302. Assign an identifier to the acquired audio stream relative to the terminal;
[0060] In implementation 302, the identifier assigned to the audio st...
Embodiment 2
[0071] Embodiment 2 of the method of the present invention is mainly described for the embodiment of the case of a single server. Figure 4 The flow chart drawn to illustrate
[0072] 401. The server acquires the audio stream corresponding to each terminal;
[0073] In implementation 401, each terminal generally corresponds to each conference site, the corresponding terminal obtains the audio stream of the corresponding conference site, and the server corresponding to each terminal obtains the audio stream corresponding to each terminal.
[0074] 402. Calculate the energy of the acquired audio stream, and select at least one audio stream with the highest energy;
[0075] When implementing 402, the server calculates the energy of the audio streams corresponding to each terminal obtained in 401, and selects at least one audio stream with the highest energy as the final selected audio stream according to the result of the energy calculation;
[0076] Among them, in the process ...
Embodiment 3
[0100] Embodiment 3 of the method of the present invention is mainly described for the embodiment of the case where multiple servers are cascaded, and its structure can be obtained by Figure 6 to illustrate
[0101] exist Figure 6 , we can see that there are three servers and four terminals in total, among which terminal 1 and terminal 2 belong to server 2, terminal 3 and terminal 4 belong to server 3, and server 2 and server 3 are cascaded together through server 1. Among them, Server 1 can be regarded as the master server, and server 2 and server 3 can be regarded as the slave servers of server 1.
[0102] For the case where multiple servers are cascaded, the process is as follows, refer to Figure 7 The flow chart:
[0103] 701. The main server obtains the audio stream uploaded from the server;
[0104] 702. The master server decomposes the audio stream obtained from the slave server into multiple audio streams, and the number of decomposed audio streams is the number...
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