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File releasing method and system based on point-to-point

A file release, point-to-point technology, applied in the field of information transmission, can solve the problems of large peak bandwidth, heavy load, and increased user costs of game servers, and achieve the effect of improving system P2P efficiency and accelerating speed

Active Publication Date: 2012-08-22
TENCENT TECH (SHENZHEN) CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0018] As can be seen from the above, due to the rapid development of online games, the game package files are getting larger and larger. In the existing P2P-based file release method, for a newly released online game package or an online game upgrade patch package, the game client needs to download from the game server. For the initial download, most of the pressure will be transferred to the game server at the beginning. The peak bandwidth required by the game server is huge, and its output bandwidth can reach tens of gigabytes or even hundreds of gigabytes. The download experience is difficult to guarantee; moreover, the existing billing method adopts peak billing, which makes the user cost increase sharply

Method used

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  • File releasing method and system based on point-to-point
  • File releasing method and system based on point-to-point
  • File releasing method and system based on point-to-point

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Embodiment Construction

[0058] In order to make the purpose, technical solution and advantages of the present invention clearer, the present invention will be further described in detail below in conjunction with the accompanying drawings and specific embodiments.

[0059] Due to the large capacity of newly released file packages including online game packages or online game upgrade patch packages, the existing P2P-based file release method cannot provide P2P services for other clients when the client performs initial download, making the server The peak bandwidth required on the network is huge. In actual application, considering that the online game package or the online game upgrade patch package is not developed at one time, during the development process, there are multiple fragmented file packages developed in chronological order, and there may be certain gaps between the fragmented file packages. Therefore, in the embodiment of the present invention, by introducing a pre-release scheduling ser...

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Abstract

The invention discloses a file releasing method and system based on point-to-point. The file releasing method comprises the following steps: obtaining pre-generated fragmented file package linking information; obtaining a pre-stored fragmented file package source data according to the obtained fragmented file package linking information and downloading the pre-stored fragmented file package source data; after downloading a fragmented file package, registering a client side downloading the fragmented file package to a fragmented file package P2P(peer-to-peer) torrent; and updating the fragmented file package interlinking information according to the registered fragmented file P2P torrent information. By use of the method and the system, the peek bandwidth of a server and the user cost can be reduced during the initial releasing of the file.

Description

technical field [0001] The invention relates to information transmission technology, in particular to a peer-to-peer (P2P, Peer to Peer)-based file publishing method and system. Background technique [0002] The field of online games is the fastest growing area of ​​the Internet in recent years. Different from the traditional stand-alone games that use clients, online games mainly adopt the network model structure of client / server (C / S, Client / Server), which not only includes a powerful The online game server also includes a powerful online game client. The size of the game package (file package) of the client generally ranges from several hundred M to several G, and with the increase of new functions of online games and the expansion of original functions, the multimedia data information carried by the game package is also increasing. The game pack size is also getting bigger. [0003] After an online game operator develops a new game or upgrades an existing game, it need...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): H04L29/08
Inventor 刘刚曹杨黄琰
Owner TENCENT TECH (SHENZHEN) CO LTD
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