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A fitness training guidance system based on somatosensory games

A somatosensory game and user technology, applied in the field of fitness training guidance system, can solve the problems of poor fitness guidance effect, lack of guidance and control, human and financial cost investment, etc., and achieve the effect of simple and practical technology, improved compliance, and strong personalization

Inactive Publication Date: 2016-01-20
HEFEI INSTITUTES OF PHYSICAL SCIENCE - CHINESE ACAD OF SCI +1
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] However, the current somatosensory games are rarely used in the field of fitness, and there is also a lack of fitness training guidance systems based on somatosensory games.
Somatosensory games lack personalized fitness guidance, making it difficult to meet individual fitness needs
[0005] Because the background program of the somatosensory game is protected and not open to the outside world, the current guidance for somatosensory games is limited to one-time display of service information to customers before exercise, lacking guidance and control during fitness exercises, and the effect of fitness guidance Poor, the user cannot meet the expected fitness needs
If you want to develop background programs, it will lead to a large amount of human and financial resources, and it is difficult to popularize, resulting in technical obstacles and lack of practicality in the application of somatosensory games in the field of fitness.

Method used

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  • A fitness training guidance system based on somatosensory games

Examples

Experimental program
Comparison scheme
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Embodiment Construction

[0028] In this example, if figure 1 As shown, a kind of fitness training guidance system based on somatosensory game consists of:

[0029] Remote guidance service platform 110, fitness guidance client 111, somatosensory game equipment 112, audio and video signal control switching equipment 113 and display device 114, wherein:

[0030] The fitness guidance client 111 is used to collect the user's health information and fitness needs and send them to the remote guidance service platform 110; The tablet computer with information input function is cost-effective, and can be further simplified and replaced by an embedded microcomputer system. After the user enters personal health information through the fitness guidance client 111, the health information is saved and uploaded to the remote guidance service platform 110 through the network, and requests to obtain the user's somatosensory game fitness guidance plan;

[0031] The remote guidance service platform 110 receives and sto...

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PUM

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Abstract

The invention discloses a fitness training guide system on the basis of somatic games. The fitness training guide system is characterized by comprising a remote guide service platform, a fitness guide client, somatic game equipment, audio and video signal control switching equipment and display equipment. The fitness guide client is used for acquiring health information and fitness requirements of users; the remote guide service platform is used for providing somatic game fitness guide schemes for the users; the somatic game equipment is used for outputting somatic game projects; the audio and video signal control switching equipment is used for actively switching the fitness training guide schemes and somatic game operation display interfaces and outputting the fitness training guide schemes and the somatic game operation display interfaces to the display equipment. The fitness training guide system has the advantages that the fitness training guide system can access third-party somatic game equipment, the somatic games are combined with fitness guide, and accordingly the personalized fitness requirements can be met.

Description

technical field [0001] The invention relates to a somatosensory game and a service system, in particular to a fitness training guidance system based on a somatosensory game. Background technique [0002] With the gradual development of somatosensory games, their sportiness and entertainment are constantly improving, with more and more interactions with users, and user experience is getting better and better. Somatosensory games are vivid and interesting, there are many game items to choose from, and there is no need for a large sports field, so they are favored by more and more users. [0003] For most somatosensory games, leisure and entertainment are more than fitness. However, there are many somatosensory game items related to sports and fitness. If applied to the fitness field, it will save a lot of equipment and investment, get more exercise options, and can also supplement the lack of conventional items, which can improve user compliance. Good value for money for reg...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): A63B71/06A63F13/79
Inventor 赵赫周多奇汪云星王元刚钱振宇马祖长孙怡宁占礼葵曹庆庆张彪陈敏王卫东张中贤张丽
Owner HEFEI INSTITUTES OF PHYSICAL SCIENCE - CHINESE ACAD OF SCI
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