A facial expression cloning method and device for realizing real-time interaction with a virtual character
A virtual character and real-time interaction technology, applied in the field of virtual reality and computer graphics, can solve the problems of excessive calculation and too many vertices of the mesh, and achieve good scalability
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[0025] In order to make the object, technical solution and advantages of the present invention clearer, the present invention will be further described in detail below in conjunction with specific embodiments and with reference to the accompanying drawings.
[0026] The invention provides an expression cloning method for realizing real-time interaction with a virtual character, including a data preparation stage and an expression generation stage.
[0027] The data preparation stage mainly includes the following steps. There are three steps: character modeling, virtual character basic expression library establishment, and input model training.
[0028] Among them, the role modeling step is to model the virtual character in 3D software, and bind the bones to it, and set the appropriate weight for the patch corresponding to each bone, so that the bones and their controllers can be operated , can get a relatively natural expression. Depending on the needs, the whole body can be...
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