Method and apparatus for implementing multi-camera video synchronous playing

A technology of video synchronization and implementation method, which is applied in the field of webcasting, can solve problems such as not being able to satisfy users to watch at the same time, and achieve the effect of enriching user experience and humanized operation experience

Inactive Publication Date: 2016-08-17
LETV INFORMATION TECH BEIJING
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  • Abstract
  • Description
  • Claims
  • Application Information

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Problems solved by technology

[0003] The other is to set up an independent signal acquisition device on site and import it into the broadcast guide, then upload it to the server through the network, publish it to the website, and users at the client end can choose to watch according to their needs; for this type of live broadcast, users can choose different channels according to their viewing needs. However, if the user wants to watch a certain angle of view and other angles at the same time, for example, the live broadcast of the World Cup football match, the user chooses the panoramic camera video to watch the panorama of the game, but wants to watch the close-up shots of his favorite football stars. At the same time, it can only switch between the panoramic camera position and the close-up camera position video, which cannot meet the needs of users to watch two videos at the same time

Method used

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  • Method and apparatus for implementing multi-camera video synchronous playing
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  • Method and apparatus for implementing multi-camera video synchronous playing

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Embodiment Construction

[0041] In order to make the object, technical solution and advantages of the present invention clearer, the present invention will be described in further detail below in conjunction with specific embodiments and with reference to the accompanying drawings.

[0042] It should be noted that all expressions using "first" and "second" in the embodiments of the present invention are to distinguish two entities with the same name but different parameters or parameters that are not the same, see "first" and "second" It is only for the convenience of expression, and should not be construed as a limitation on the embodiments of the present invention, which will not be described one by one in the subsequent embodiments.

[0043] Such as figure 1 As shown, the implementation method of multi-camera video synchronous playback provided by the present invention is applied to an embodiment of the terminal:

[0044] The method for implementing multi-camera video synchronous playback, applied...

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Abstract

The invention discloses a method for implementing multi-camera video synchronous playing. The method comprises the steps of acquiring multi-camera video data source information of the same video program from a network server by a terminal; by the terminal, after acquiring multiple times of click operations of a user on a camera information list, determining selected cameras and sending a data request to the network server; and by the terminal, after receiving data, sequentially playing video contents of the selected cameras in a main play window and a slave play window. The invention simultaneously discloses an apparatus for implementing multi-camera video synchronous playing. The terminal comprises an information acquisition module, a request sending module and a video playing module. The network server comprises an information sending module and a request execution module. The invention simultaneously further discloses a system for implementing multi-camera video synchronous playing. The system comprises the terminal and the network server. The user can select different live broadcast visual angles to simultaneously view or carry out switching according to viewing requirements, and humanized user experience is provided for the user.

Description

technical field [0001] The present invention relates to the field of network broadcasting, in particular to a method and device for realizing multi-camera video synchronous playback. Background technique [0002] Live webcasting can be roughly divided into two categories. One is to provide viewing of TV signals on the Internet, such as the live broadcast of various sports competitions and cultural activities. For people to watch; users can only follow the live broadcast progress to passively accept the live broadcast content when watching such live broadcast programs. The switching of the user's perspective is passive, that is, the switch decided by the TV station. If you want to watch the exciting scenes, you can only wait for the replay or watch the post-editing . [0003] The other is to set up an independent signal acquisition device on site and import it into the broadcast guide, then upload it to the server through the network, publish it to the website, and users at ...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): H04N21/218H04N21/6587H04N21/431
CPCH04N21/21805H04N21/4312H04N21/6587H04N23/661H04N23/63G09G5/14H04N7/181G06F2203/04803H04N21/2187H04N21/4314H04N21/47217H04N21/4728G09G2340/02H04N5/2624H04L65/75H04L67/02
Inventor 王炅
Owner LETV INFORMATION TECH BEIJING
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