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A game object management method, device and mobile terminal

A technology of object management, mobile terminal, applied in the direction of indoor games, video games, sports accessories, etc.

Active Publication Date: 2020-07-07
北京凯罗天下科技有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] To this end, the present invention provides a game object management method, device and mobile terminal to solve or at least alleviate the above problems

Method used

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  • A game object management method, device and mobile terminal
  • A game object management method, device and mobile terminal
  • A game object management method, device and mobile terminal

Examples

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Embodiment Construction

[0027]Exemplary embodiments of the present disclosure will be described in more detail below with reference to the accompanying drawings. Although exemplary embodiments of the present disclosure are shown in the drawings, it should be understood that the present disclosure may be embodied in various forms and should not be limited by the embodiments set forth herein. Rather, these embodiments are provided for more thorough understanding of the present disclosure and to fully convey the scope of the present disclosure to those skilled in the art.

[0028] figure 1 A structural diagram of a mobile terminal 100 according to an embodiment of the present invention is shown. Such as figure 1 As shown, the mobile terminal 100 may include a memory interface 102 , one or more data processors, image processors, and / or a central processing unit 104 , and a peripheral interface 106 .

[0029] Memory interface 102, one or more processors 104, and / or peripheral interface 106 may be discr...

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Abstract

The invention discloses a game object management method. The game object management method is executed in a mobile terminal. The method comprises the steps of obtaining a target sequence list, and creating a target queue and a target recycle bin; storing target objects which occur in the game process and of which the life values are smaller than or equal to a predetermined threshold valve into the target recycle bin; taking out a corresponding target object from the queue head of the target queue to be presented in a game picture when a new target object needs to emerge; determining the type of the target object to emerge after the target object at the queue tail of the current target queue; taking the target object of the type from the target recycle bin if the target object of the type is in the target recycle bin, adding the target object of the type to the queue tail of the target queue, and setting the life value of the target object of the type as the predetermined life value; creating the target object of the type if the target object of the type is not in the target recycle bin, and adding the target object of the type to the queue tail of the target queue. In addition, the invention further discloses a device capable of implementing the method and the mobile terminal of the device. According to the game object management method and device and mobile terminal, efficient management of game objects can be achieved.

Description

technical field [0001] The present invention relates to the technical field of mobile terminal data processing, in particular to a game object management method, device and mobile terminal. Background technique [0002] With the continuous development of hardware technology and mobile Internet technology, mobile terminal devices such as smartphones and tablet computers have been widely popularized, and various mobile games have emerged in an endless stream, which has greatly enriched people's lives. [0003] There are many types of mobile games, and different types have different gameplays. However, some common scenes often appear in various games. For example, in game categories such as tower defense, shooting, action, and adventure, there are often scenes where tools (such as bullets, throwing knives, etc.) are used to hit targets (for example, monsters, airplanes, tanks, etc.), In , whenever the bullet hits the target, the bullet will die immediately, and the target will...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): A63F13/60A63F13/55
CPCA63F13/55A63F13/60
Inventor 余深瑞于辉刘东波
Owner 北京凯罗天下科技有限公司
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