Method and device for playing streaming media
A playback method and streaming media technology, applied in the computer field, can solve problems such as frequent interruptions, network instability, and impact on user experience, so as to reduce the possibility of system errors, reduce complexity, and improve user experience.
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Embodiment 1
[0067] figure 1 It is a schematic flowchart of a method for playing streaming media in an embodiment of the present invention. like figure 1 As shown, the method includes:
[0068] Step 110, obtaining N streaming media addresses, wherein the N streaming media addresses all obtain the same streaming media content;
[0069] Specifically, when the live broadcast platform rebroadcasts the streaming media, situations such as freezes may occur, and the freezes may occur at a certain time after the playback starts, or when the playback does not start, The streaming media may be the rebroadcast of certain game events, entertainment, sports, etc., and the specific rebroadcast content is not limited in this embodiment of the application. N streaming media addresses are obtained, and the streaming media contents of the N streaming media addresses are all the same streaming media content, and are the same as the streaming media content relayed by the current live broadcast platform. T...
specific Embodiment approach
[0081] In the embodiment of the present application, there are two specific implementation modes in the process of replacing the current streaming media content with the target streaming media content, as follows:
specific Embodiment approach 1
[0083] Obtaining the live broadcast delay time; according to the live broadcast delay time, obtaining the cache amount of the M streaming media contents within the live broadcast delay time;
[0084]Specifically, the live broadcast delay time is obtained, that is, the time difference between the audience receiving the broadcast content and the system sending out the broadcast content, that is, the live broadcast delay time. The length of the live broadcast delay time can be set to 10 seconds, or It can be increased or decreased according to the actual situation, and the specific length of time is not limited in this embodiment of the application. Then obtain the buffer two of the M streaming media content in the live broadcast delay time. For example, if the live broadcast delay time is 10 seconds, the time when the playback content received by the viewer end starts to freeze is shorter than that sent from the system. The playback content starts to freeze 10 seconds later, and...
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