Method, device and equipment for generating three-dimensional partial human body model

A technology of human body model and face model, applied in the field of virtual reality, can solve the problem of difficulty in adjusting the overall shape and local details of the model at the same time

Active Publication Date: 2021-04-27
ZHEJIANG SENSETIME TECH DEV CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] At present, in the process of character generation, the shape of the model is usually adjusted by erecting a large number of bones, but this method is difficult to adjust the overall shape and local details of the model at the same time

Method used

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  • Method, device and equipment for generating three-dimensional partial human body model
  • Method, device and equipment for generating three-dimensional partial human body model
  • Method, device and equipment for generating three-dimensional partial human body model

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Embodiment Construction

[0097] In order to enable those skilled in the art to better understand the technical solutions in one or more embodiments of this specification, the following will describe the technical solutions in one or more embodiments of this specification in conjunction with the drawings in one or more embodiments of this specification The technical solution is clearly and completely described, and obviously, the described embodiments are only a part of the embodiments in this specification, rather than all the embodiments. Based on one or more embodiments in this specification, all other embodiments obtained by persons of ordinary skill in the art without creative efforts shall fall within the protection scope of the present disclosure.

[0098] In models generated based on bones, each bone can have multiple parameters. For example, at least one of the following may be included: a displacement parameter t, a rotation parameter r, and a scaling parameter s. For a three-dimensional loc...

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Abstract

The embodiments of this specification provide a method, device and equipment for generating a three-dimensional partial human body model, wherein the method for generating a three-dimensional partial human body model includes: acquiring bone parameter adjustment information of a three-dimensional partial human body model including local human skeleton parameters; The skeletal parameter adjustment information adjusts the local human skeletal parameters; generates a three-dimensional partial human body model according to the adjusted local human skeletal parameters.

Description

technical field [0001] The present disclosure relates to the field of virtual reality, and in particular to a method, device and equipment for generating a three-dimensional partial human body model. Background technique [0002] Driven by the gaming industry and virtual reality, digital avatars have seen a lot of adoption. For virtual characters, it has evolved from a single virtual image to a character designed by the player, including creating a unique image, choosing the appropriate facial makeup, and so on. [0003] At present, in the character generation process, the shape of the model is usually adjusted by erecting a large number of bones, but this method is difficult to adjust the overall shape and local details of the model at the same time. Contents of the invention [0004] The purpose of one or more embodiments of this specification is to provide a method, device and equipment for generating a three-dimensional partial human body model. [0005] In a first a...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): G06T17/00G06T19/00H04L29/06
CPCG06T17/00G06T19/00H04L67/131G06T13/40G06T19/20G06T2219/2021G06T2219/2024G06T17/20G06T2207/30201G06T2200/04
Inventor 陈呈举袁亚振盛崇山章国锋
Owner ZHEJIANG SENSETIME TECH DEV CO LTD
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