The application discloses a three-dimensional
human skeleton fitting method and
system based on a multi-camera joint association graph and combined search, and relates to the three-dimensional
human skeleton fitting method, which comprises the following steps: S1, acquiring images collected by multiple cameras, detecting human two-dimensional joint nodes by using a two-dimensional
pose estimation algorithm, and projecting the two-dimensional joint nodes into three-dimensional rays; S2, taking the joint nodes as nodes and the
geometric consistency between three-dimensional rays of different cameras as edge weights, constructing a multi-camera joint node association graph; S3, performing group clustering on the cross-camera joint nodes with high
geometric consistency on the association graph by using a breadth-first search, and forming a candidate skeleton cluster; S4, reserving the first K joint nodes with the highest
geometric consistency with the candidate skeleton cluster in each camera, and obtaining candidate joint node pairs; S5, using a depth-first search (DFS) to enumerate the cross-camera joint node pairs, and screening optimal joint node pairs in combination with a
pruning strategy; and S6, performing
triangulation processing on the screened optimal joint node pairs, obtaining three-dimensional skeleton points, and outputting a three-dimensional
human skeleton structure.