A Human Body Geometry Reconstruction Method Based on Euler Field Deformation Constraints

A human body and deformation technology, applied in the field of geometric reconstruction of the human body based on Euler field deformation constraints, can solve problems such as complex limitations, achieve the effects of improving computing efficiency, increasing computing speed, and ensuring reconstruction quality
CN110619681BActive Publication Date: 2022-04-05杭州同绘科技有限公司

Patent Information

Authority / Receiving Office
CN · China
Patent Type
Patents(China)
Current Assignee / Owner
杭州同绘科技有限公司
Publication Date
2022-04-05

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Abstract

The invention discloses a human body geometry reconstruction method based on Euler field deformation constraints, comprising the following steps: taking a target human body grid as a data source, extracting human body feature points by using a random forest regression method, and calculating to obtain a target human body skeleton node; Point-driven skeleton deformation, using LBS method to drive mesh deformation, so that the template model and the target model pose roughly aligned; based on the local field generated by HRBF, perform rigid transformation driven by local shape difference; perform regional expansion based on local shape driving and shrinkage; based on SDF, optimize the target energy function in the Euler field based on target data constraints, human body deformation constraints, and level set characteristic constraints, calculate the deformation vector field to obtain the SDF deformation result, and drive the template grid and target accordingly. The shape of the model is aligned to achieve human reconstruction. The invention improves the robustness and efficiency of the three-dimensional human body structural reconstruction, and satisfies the needs of human body reconstruction for rough data.
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Description

technical field

[0001] The invention specifically relates to a human body geometry reconstruction method based on Euler field deformation constraints. Background technique

[0002] In recent years, the 3D modeling of objects in virtual scenes, especially the 3D modeling of human bodies, can not only be applied to character creation required in film and television, games, etc., but also has a wide range of applications in virtual fitting, medical assistance, vocational education, etc. However, the method of human body modeling has certain limitations, and there are still some difficulties and cumbersome calculations for accurate, rapid and realistic reconstruction of a specific human body model. In recent years, 3D human body reconstruction that meets the requirements of engineering and scientific research has attracted the attention of scholars and scientific research institutions at home and abroad. The research on 3D human body reconstruction based on computer graphics-re...

Claims

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