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Game scene optimization method and device, electronic equipment and storage medium

A game scene and optimization method technology, applied in indoor games, video games, sports accessories, etc., can solve the problems of many invalid resources and low rendering efficiency, and achieve the effect of improving rendering efficiency, reducing workload, and reducing occupancy rate

Inactive Publication Date: 2020-08-14
NETEASE (HANGZHOU) NETWORK CO LTD
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  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0005] The purpose of the embodiments of the present invention is to provide a game scene optimization method, a game scene optimization device, an electronic device, and a computer-readable storage medium, thereby at least to a certain extent overcoming the problem of too many invalid resources in the game scene in the related art, and the low rendering efficiency. low problem

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  • Game scene optimization method and device, electronic equipment and storage medium
  • Game scene optimization method and device, electronic equipment and storage medium
  • Game scene optimization method and device, electronic equipment and storage medium

Examples

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Embodiment Construction

[0034] Example embodiments will now be described more fully with reference to the accompanying drawings. Example embodiments may, however, be embodied in many forms and should not be construed as limited to the examples set forth herein; rather, these embodiments are provided so that this disclosure will be thorough and complete and fully convey the concept of example embodiments to those skilled in the art.

[0035] Furthermore, the described features, structures, or characteristics may be combined in any suitable manner in one or more embodiments. In the following description, numerous specific details are provided in order to give a thorough understanding of embodiments of the invention. However, those skilled in the art will appreciate that the technical solutions of the present invention may be practiced without one or more of the specific details, or other methods, components, means, steps, etc. may be employed. In other instances, well-known methods, apparatus, implem...

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Abstract

The invention provides a game scene optimization method and device, electronic equipment and a storage medium, and relates to the technical field of computers. The game scene optimization method comprises the steps of detecting attribute data of a target model in a current game scene; obtaining a set model conversion threshold value, and detecting whether the attribute data meets the model conversion threshold value or not; in response to the fact that the attribute data meet the model conversion threshold, obtaining a simplified model corresponding to the target model; and replacing the target model in the current game scene with the simplified model to realize optimization processing of the current game scene. According to the technical scheme, the attribute parameters of model loading can be automatically set according to the return information of the model bounding box and the model keywords, the workload of workers can be reduced, the working efficiency can be improved, the game scene can be optimized through the attribute parameters, the resource rendering amount can be reduced, and the working efficiency of the game engine can be improved.

Description

technical field [0001] The present invention relates to the field of computer technology, in particular to a game scene optimization method, a game scene optimization device, electronic equipment, and a computer-readable storage medium. Background technique [0002] With the development of Internet technology, electronic games (Electronic Games) have increasingly become an indispensable part of people's lives. Among them, with the advancement of graphics rendering technology and hardware, 3D games have attracted more and more attention. [0003] At present, when the game engine renders the object model in the game scene, there are many invalid resources that the player cannot see with the naked eye, that is, the model in the game scene that is far away from the player's perspective, resulting in more data such as textures that need to be rendered, reducing the The performance and rendering efficiency of the system are improved. [0004] It should be noted that the informat...

Claims

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Application Information

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IPC IPC(8): A63F13/52A63F13/60
CPCA63F13/52A63F13/60A63F2300/6615
Inventor 李彬彬
Owner NETEASE (HANGZHOU) NETWORK CO LTD
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