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Automatic settlement system and method based on personalized rules

An automatic settlement and rule technology, applied in the field of game settlement system, can solve the problems such as unable to adjust the mahjong rules intelligently, and achieve the effect of mature image code technology, convenient use and enhanced experience

Pending Publication Date: 2020-12-11
重庆五诶科技有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0005] One of the purposes of the present invention is to provide an automatic settlement system based on personalized rules to solve the technical problem in the prior art that the mahjong rules cannot be adjusted intelligently, thereby realizing automatic settlement

Method used

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  • Automatic settlement system and method based on personalized rules

Examples

Experimental program
Comparison scheme
Effect test

Embodiment 1

[0026] Automatic settlement system based on personalized rules, as attached figure 1 As shown, it includes a player terminal, a data collection terminal and a server. The data collection terminal includes an image collection module, a storage module, an image recognition module, a score change recording module and a settlement module. Its hardware structure is a data collection device arranged above the mahjong table. Install it on the top of the mahjong table to collect image data of the mahjong table during the game, so as to realize the automatic settlement of the mahjong game. The player terminal is a smart device used by the player personally, such as a mobile phone.

[0027] The server includes a game positioning module, a gameplay selection module, a gameplay adjustment module, and a database. Game record tables and mahjong types are stored in the database. Mahjong types include several mahjong types, such as Chongqing Mahjong, Guangdong Mahjong, Chengdu Mahjong, etc. ...

Embodiment 2

[0045] The difference between this embodiment and Embodiment 1 is that in this embodiment, the data collection terminal is only used for image data collection, and the image data is uploaded to the server, and the server realizes the storage of image data, identification of settlement events, and scoring The change record and game settlement, that is, the storage module, the image recognition module, the score change record module and the settlement module are all set in the server, and the corresponding processes are executed in the server. The data collection terminal is only used for data collection, and data processing is performed in the server, which reduces the pressure on the data collection terminal for data processing, effectively reduces its performance requirements, and reduces costs.

Embodiment 3

[0047] The difference between this embodiment and Embodiment 1 is that in this embodiment, the player logs in through the game account when playing games, and there are storage spaces associated with each game account in the database for storing all games under the game account. Data, such as the single settlement data of each mahjong game of the player, and the cumulative settlement data of each mahjong game generated by accumulating single settlement data.

[0048] The server also includes a high score screening module and a low score screening module.

[0049] The high score screening module is preset with a high score threshold. The high score screening module is used to compare the single settlement data of each player in each game. When the single settlement data of any player is higher than the high score threshold, the The player is marked as a high-scoring player, and under the premise of obtaining the player's authorization, the image data of the high-scoring player'...

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Abstract

The invention relates to the technical field of game settlement systems, and particularly relates to an automatic settlement system and method based on personalized rules. The system comprises a server, wherein the server is used for receiving game intentions of players, obtaining and sending preset mahjong types after receiving the game intentions and receiving mahjong playing methods of a current game selected from the mahjong types; and the server is further used for screening preset game events and corresponding event parameters according to the mahjong playing methods, sending the game events and the event parameters, receiving adjustment information fed back according to the game events and the event parameters and adjusting the mahjong playing methods of the current game according to the adjustment information. By adopting the scheme, the technical problem that in the prior art, and the mahjong rules of the mahjong game cannot be adjusted in a user-defined mode can be solved.

Description

technical field [0001] The invention relates to the technical field of game settlement systems, in particular to an automatic settlement system and method based on personalized rules. Background technique [0002] Chess and board games are a common way of leisure and entertainment in daily life, especially the mahjong game, which integrates entertainment and strategy, and is deeply loved by young, middle-aged, and elderly people of all ages. At the same time, it is popular in a wide area, and after entering different regions, it has evolved into a variety of mahjong games, such as Chongqing mahjong, Chengdu mahjong, and Guangdong mahjong. Different mahjong games have different numbers of tiles and rules. [0003] Existing mahjong games are divided into online games and offline games. Online games are games in which smart devices are used to play with remote players, and offline games are games in which players sit together on a mahjong table. For online games, the mahjong ...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63F13/79A63F13/85
CPCA63F13/79A63F13/85
Inventor 覃松
Owner 重庆五诶科技有限公司
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