Electronic pet tourism method, tourism server and system

A technology of electronic pets and servers, which is applied in transmission systems, digital transmission systems, and devices for branch offices to provide special services. It can solve the problems that electronic pets cannot travel, and achieve the effects of enriching business experiences, enhancing game fun, and reducing costs.

Active Publication Date: 2008-05-14
TENCENT TECH (SHENZHEN) CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0005] The present invention provides an electronic pet travel method, a travel server and an electronic pet travel system to solve the problem in the prior art that the electronic pet cannot be accessed from the source customer where it is located. The problem of traveling from a client to a destination client

Method used

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  • Electronic pet tourism method, tourism server and system
  • Electronic pet tourism method, tourism server and system
  • Electronic pet tourism method, tourism server and system

Examples

Experimental program
Comparison scheme
Effect test

Embodiment 1

[0072] see figure 1 , is a signaling flow chart of electronic pet A requesting to travel to client B where electronic pet B is located (that is, client B is the travel purpose client of electronic pet A). figure 1 , including:

[0073] The source client A to which electronic pet A belongs;

[0074] The client B where the electronic pet B is located;

[0075] A travel server that realizes the travel function of electronic pets, the travel server is a logical functional entity or a physical entity for managing multiple travels of electronic pets in the network provided by the present invention;

[0076] The business server currently logged in by client B, such as a chat server, etc.; the travel server of the present invention establishes a connection with one or more business servers on the network side in advance. If the client has not logged into the travel server at present, the travel server can know the business server that the destination client is currently logged in t...

Embodiment 2

[0140] The invention also provides a traveling mode of "casual strolling" of the electronic pet. When this kind of travel mode is adopted, the source client where the travel electronic pet is located sends a travel request to the travel server on the network side without carrying the identification information of the destination client. After receiving this travel request, the travel server puts the travel electronic pet into a setting In the tourist public place, when the preset tour end condition is reached, the tourist electronic pet is returned to its source client.

[0141] In the second implementation, the tour end condition can also be set, which is similar to the first implementation and will not be repeated.

[0142] In particular, when there are two or more travel electronic pets stranded in a tourist public place, the travel server will match travel partners for the travel electronic pets according to a preset matching strategy; the specific matching strategy can be...

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PUM

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Abstract

The invention discloses a method for tourism of an electronic pet, which comprises the processes that: a source client where the electronic pet having a tour sends is the electronic pet tourism request which carrying the identification information of the tourism destination client to a tourism server at the network side; the tourism server builds the game between the source client and the tourism destination client and sends the attribute information of the electronic pet having a tour or the attribute information and the instruction information controlling the electronic pet having a tour to the destination client through the network; the destination client displays the electronic pet having a tour in the local user interface. The invention further discloses a tourism server structure and the corresponding implementation system for tourism of the electronic pet. The adoption of the invention can realize that the electronic pet from a source client has a tour to a destination client through the network.

Description

technical field [0001] The invention relates to electronic pets, in particular to an electronic pet travel method, travel server and system. Background technique [0002] In the prior art, the initial electronic pet can only be displayed on the user interface of the electronic terminal used by the player, and the player can only interact with his own electronic pet. [0003] With the expansion of network services, online chatting has become an online business well known to netizens. In the process of chatting with friends, it can be realized through the pet-to-pet (PET-to-PET) communication channel by starting the chat partner client. The electronic pet of the buddy side is displayed synchronously on the user interface of the chat peer. [0004] However, in the prior art, only when chatting with friends, can the local electronic pet be synchronously displayed on the user interface of the chat peer; it is impossible to realize pet tourism, that is, to realize that the electr...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): H04L12/16
CPCG06Q30/00H04L12/1818H04L12/28
Inventor 郭必坚胡戊夏蕾魏秋平汪海兵杜松欧保源
Owner TENCENT TECH (SHENZHEN) CO LTD
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