Real-time lighting drawing method under virtual stage environment
A real-time rendering and environment technology, applied in 3D image processing, image data processing, instruments, etc., can solve the problems of inaccurate effect and large amount of calculation, and achieve the effect of reducing rendering, improving utilization rate, and simplifying the solution process
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[0038] As shown in Figure 1, the specific implementation method of the present invention is as follows:
[0039] (1) Establish a light source hierarchical tree, and use the light source hierarchical tree to cluster multiple light sources in the virtual stage environment.
[0040] In order to realize real-time rendering of lighting effects of multiple light sources in the virtual stage environment, the method of clustering multiple light sources is used in the present invention. The basic principle is to build a light source hierarchical tree, and cluster each light source into several large virtual light sources according to the light source hierarchical tree to render the participating media and scenes, thereby reducing the number of light sources affecting the stage scene and improving the performance of the scene. Draw speed.
[0041] The present invention uses the data structure of the octree to define the light source hierarchical tree used, and the nodes in the designed...
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