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Interactive experience system for museum

An experience system and museum technology, applied in the field of museum interaction, can solve problems such as inability to obtain in-depth tour experience, lack of brand culture awareness, lack of sharing communication tools, etc., and achieve the effects of crisp multimedia effects, simple functions, and simple use

Inactive Publication Date: 2018-04-24
广东互动电子有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

However, most museums now lack effective means for tourists to participate in the interaction, lack of effective brand culture awareness, and lack of sharing and communication tools
For tourists, many people spend a lot of money or time to visit the museum, but because they can't get an in-depth tour experience, they often can only watch the flowers on horseback, but they seldom make people "linger and forget to return"

Method used

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Examples

Experimental program
Comparison scheme
Effect test

Embodiment Construction

[0016] The present invention will be described in detail below in conjunction with specific embodiment:

[0017] A museum interactive experience system of the present invention is used in the museum experience area, including an acousto-optic effect system, a multimedia touch system, a voice synchronous lighting control system, a multimedia remote control system, an interactive projection system, Near-field interactive push system, holographic imaging system, 3D interactive and virtual reality system.

[0018] The acousto-optic effect system uses elegant background music coupled with thematic voices, uses computer lights and rendering lights to create the environment atmosphere of the exhibition hall, uses projectors to project the content to be exhibited into the experience, increases the dynamics and enhances the atmosphere, and uses 3D panorama and The virtual production tool restores and presents the objects and buildings that need to be displayed in a virtualized manner, ...

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PUM

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Abstract

The invention relates to the technical field of interaction of a museum, in particular to an interactive experience system for a museum. The system is used for an experience region of the museum and separately comprises a sound-light-electricity effect system, a multimedia touch system, a voice synchronous lamplight control system, a multimedia remote control system, an interactive projection system, a near-field interactive pushing system, a holographic imaging system and a 3D interaction and virtual reality system which are connected with a master control system of the museum in a controlledmanner. A multimedia technology is introduced in exhibition, the cultural connotation of exhibits is extended, interaction between the interactive experience system and a visitor is improved, and different side surfaces of an exhibit are shown by multiple layers; and three-dimensional images of the exhibits and interactive game designed according to associated contents of the exhibits are pushedto visitors, and thus, the visitors can know the exhibits comprehensively, and can learn related knowledge in interactive games which teach through lively activities interestingly.

Description

technical field [0001] The invention relates to the technical field of museum interaction, in particular to a museum interactive experience system. Background technique [0002] A museum is a place for collecting, collecting, displaying and researching objects representing natural and human cultural heritage, classifying those objects with scientific, historical or artistic value, and providing cultural education institutions for the public to know, educate and appreciate. , buildings, locations or social public institutions. With the improvement of national quality, people's enthusiasm for learning and exploring knowledge is getting higher and higher. While learning by themselves, people often visit museums to learn some knowledge about literature, science and technology. [0003] Museum visits have gradually become an indispensable part of people's lives, which can play a role in cultivating sentiment, self-cultivation, and improving people's cultural literacy. However, ...

Claims

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Application Information

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IPC IPC(8): G06F3/01H05B37/02
CPCG06F3/011H05B47/12
Inventor 刘展海
Owner 广东互动电子有限公司
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