Model processing method and device, electronic equipment and storage medium

A model processing and model technology, applied in the field of data processing, can solve problems such as poor user visual experience and large difference in model accuracy, and achieve the effects of improving visual experience, improving accuracy, and reducing differences

CN112587921APending Publication Date: 2021-04-02CHENGDU PERFECT WORLD NETWORK TECH CO LTD
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Patent Information

Authority / Receiving Office
CN · China
Patent Type
Applications(China)
Current Assignee / Owner
Publication Date
2021-04-02

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Abstract

The invention provides a model processing method and device, electronic equipment and a storage medium. The method comprises the steps: displaying a plurality of first scene models of a target level on a target client, wherein each first scene model in the plurality of first scene models is a LOD (level-of-detail) model of one scene object; loading a target streaming level to which the target level is to be switched, wherein the target streaming level comprises multiple second scene models, and each second scene model in the multiple second scene models is a scene model obtained by performingmodel combination on a part of the scene models in the multiple first scene models; and controlling the level displayed on the target client to be switched to the target streaming level, wherein the target streaming level displays a plurality of second scene models. According to the method and the device, the problem of poor user visual experience caused by overlarge precision difference of modelsbefore and after switching in a model switching mode in related technologies is solved.
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Description

technical field

[0001] The present application relates to the field of data processing, in particular to a model processing method and device, electronic equipment and storage media. Background technique

[0002] In the process of developing a 3D (Three Dimensions, three-dimensional) game, it is necessary to optimize the performance of the game, and an important process of performance optimization is to optimize the rendering of the model. The rendering optimization of the model involves the following aspects: the memory usage of the model texture; the optimization of the number of vertices and triangle faces of the model; the number of submissions of the model rendering on the same screen in each frame; the rendering efficiency of the model itself in each frame.

[0003] Currently, LOD (Levels of Detail, multi-level of detail) models can be used in 3D game scenes. When switching between different LODs, it is necessary to ensure that the rendering effect of the screen does ...

Examples

Embodiment Construction

[0039] In order to enable those skilled in the art to better understand the solution of the present application, the technical solution in the embodiment of the application will be clearly and completely described below in conjunction with the accompanying drawings in the embodiment of the application. Obviously, the described embodiment is only It is an embodiment of a part of the application, but not all of the embodiments. Based on the embodiments in this application, all other embodiments obtained by persons of ordinary skill in the art without creative efforts shall fall within the scope of protection of this application.

[0040] It should be noted that the terms "first" and "second" in the description and claims of the present application and the above drawings are used to distinguish similar objects, but not necessarily used to describe a specific sequence or sequence. It is to be understood that the data so used are interchangeable under appropriate circumstances such...