Non-rigid three-dimensional shape point-by-point correspondence method and human heart motion simulation method
A motion simulation, three-dimensional shape technology, applied in the field of computer vision, can solve the problem that the accuracy cannot fully reflect the isometric invariance of the deformation model, and the difficulty of describing the sub-function, etc., to achieve fast iterative convergence speed, good corresponding effect, and high computational efficiency. Effect
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[0050] like figure 1 Shown is a schematic flow chart of the corresponding method of the present invention.
[0051] Definition of function map:
[0052] Given two 3D shapes, the manifold and Note that the square-integrable function spaces defined on their surfaces are respectively and Let T: Represents a manifold and The point-by-point mapping between and The functional mapping operator T between F : This operator will manifold The function on is mapped to the manifold up, i.e. T F The image is defined as
[0053] respectively given function space and a set of orthonormal basis and Then the function map T F will have the matrix representation C=(c ji ),which is
[0054]
[0055] usually choose manifold and The first k eigenfunctions of the Laplace-Bertemi operator of , respectively, are taken as function spaces and truncated orthonormal basis and Since this group of basis has harmonic properties similar to the classical E...
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