Gunplay game system

A game system and gunfight technology, applied in the field of gunfight game systems, can solve the problems of players reaching an immersive game state, lack of game prop simulation, game playability, and low interest.

Pending Publication Date: 2021-12-07
深圳市华夏中龙电子科技有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0002] Existing games that simulate gun battles only simulate the detection of damage when the player initiates an attack and is attacked, which is very different from the actual gun battle scene, and cannot enable players to achieve an immersive game state. The accuracy is very low, the reason is the lack of scene simulation of real gun battles, and the lack of simulation of game props

Method used

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Embodiment Construction

[0018] Specific embodiments of the present invention will be described in detail below, and it should be noted that the embodiments described here are only for illustration, not for limiting the present invention. In the following description, numerous specific details are set forth in order to provide a thorough understanding of the present invention. It will be apparent, however, to one of ordinary skill in the art that these specific details need not be employed to practice the present invention. In other instances, well-known software or methods have not been described in detail in order to avoid obscuring the present invention.

[0019] Throughout this specification, reference to "one embodiment," "an embodiment," "an example," or "example" means that a particular feature, structure, or characteristic described in connection with the embodiment or example is included in the present invention. In at least one embodiment. Thus, appearances of the phrases "in one embodimen...

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Abstract

The embodiment of the invention discloses a gunplay game system. The gunplay game system comprises a main control unit, electrified props and identified props; the electrified props are various weapons used for simulating a battlefield; the identified props are various protective props and rescue props used for simulating a battlefield, and are identified and graded by IDs; the main control unit is respectively connected with the electrified props and the identified props; the main control unit is also connected with a remote server to realize data interaction with the server; the beneficial effects are that through the arrangement of the main control unit, the electrified props and the identification props, various weapons and equipment, various protection props and rescue props used in a battlefield can be truly simulated, and scene simulation and prop simulation of a real gunfight can be realized; the defect that in the prior art, only simulation of attacks initiated by players and detection of damage when the players are attacked are limited is overcome.

Description

technical field [0001] The invention relates to the technical field of simulation games, in particular to a gunfight game system. Background technique [0002] Existing games that simulate gun battles only simulate the detection of damage when the player initiates an attack and is attacked, which is very different from the actual gun battle scene, and cannot enable players to achieve an immersive game state. The accuracy is very low, the reason is the lack of scene simulation of real gun battles, and the lack of simulation of game props. Contents of the invention [0003] In order to solve the above problems, the object of the present invention is to provide a gunfight game system capable of simulating the scene of a real gunfight. [0004] The present invention proposes the following technical solutions: a gun battle game system, including a main control unit, electrified props and marked props; All kinds of protective props and first aid props used in the simulated bat...

Claims

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Application Information

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IPC IPC(8): A63F13/837A63F13/79A63F13/245A63F13/219A63F13/212
CPCA63F13/837A63F13/212A63F13/219A63F13/245A63F13/79A63F2300/1012A63F2300/8076Y02B20/40
Inventor 龙斌辉
Owner 深圳市华夏中龙电子科技有限公司
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