Social game and method of playing the same

a social game and game technology, applied in the field of social games and methods of playing the same, can solve the problems of many average players who cannot usually win the games or even correctly respond to the questions, and quit playing the games, etc., and achieve the effect of easy transportation and understanding and playing

Inactive Publication Date: 2006-01-19
CAVANAUGH KATIE +2
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Benefits of technology

[0007] Accordingly, a primary object of the present invention is to provide a social game and method of playing the same wherein a player of any skill level may win the game by being the first player to earn a predetermined total number of points by successfully completing tasks, such as answering questions, performing acts, and / or following instructions, and thereby earning the predetermined amount of points that the tasks are assigned.
[0008] Another primary object of the present invention is to provide a social game and method of performing the same for players twenty-one (21) years of age and older, wherein a player may win the game by being the first player to earn a predetermined total number of points by successfully completing tasks, and earning the predetermined amount of points that the tasks are assigned, and upon earning those points, distributing a corresponding amount / number of drinks, i.e., sips, of an alcoholic beverage to at least one other player.
[0009] Another object of the present invention is to provide a social game that is fun, easy to understand and play, easy to transport and inexpensive, wherein a player wins the game by earning points by successfully completing a series of tasks.

Problems solved by technology

However, many of the questions in the games are difficult or complex so that many average players cannot usually win the games or even correctly respond to the questions.
As such, the games may last an exceptionally long time or players may become bored or discouraged, thereby leading them to quit playing the games before there is a winner.

Method used

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  • Social game and method of playing the same
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Examples

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*Rule Reminder Card*

[0020] HINTS—person, place, thing, action, expression, celebrity, character from a movie, character from a television show, character from a book, and song title / lyric. [0021]“Act Out”—means to act like the person, place, or thing that is written on the card. The player may use sounds and actions unless noted otherwise. [0022] *GrOuP*—the participation of the whole group is required. The cardholder will start, and moving clockwise the next player will name another item in the listed category (e.g., type of flower). The first player who cannot think of a new item (e.g., type of flower) or repeats an answer that has already been given, thereby ends the round. This player may also optionally drink a sip of an alcoholic beverage. [0023]“Shhhhhh! Later!”—means do not tell the other players what you are up to. Simply say the word “later”, which means you will do the task later. The object is to catch the other players off guard and do your task ‘discreetly’ later in t...

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Abstract

The present invention is a social game and method of playing the same comprising a plurality of cards. Each card has at least one task for the cardholder to attempt to successfully complete, such as at least one question to answer, at least one act to perform, at least one instruction to follow, and / or at least one fact, quote or saying to read. When a cardholder successfully completes a task, the cardholder earns a predetermined amount of points. Additionally, where a task requires another player to guess what the cardholder is acting or doing, the player that correctly answers may also earn at least one point. The first player to earn a predetermined total number of points wins the game. The game and method of the invention may be played using alcoholic beverages throughout the course of the game, but only by players twenty-one (21) years of age and older.

Description

FIELD OF INVENTION [0001] The present invention is a social game and method of playing the same wherein players may attempt to complete tasks, such as answering questions, performing acts, following instructions, or reading facts, quotes, or sayings, in order to earn points upon successfully completing each task. More particularly, the present invention is a social game and method of playing the same comprising a plurality of cards. Each card has at least one task for a cardholder player to attempt to complete, such as at least one question for a cardholder player to answer, at least one act for a cardholder player to perform, at least one instruction for a cardholder player to follow, or at least one fact, quote or saying for a cardholder player to read. When a cardholder player successfully completes a task on a card, a cardholder player earns a predetermined amount of points. Additionally, where a task requires another player to guess what a cardholder player is acting, the playe...

Claims

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Application Information

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Patent Type & Authority Applications(United States)
IPC IPC(8): A63F1/00
CPCA63F1/00A63F2001/0441A63F2001/0416A63F2001/0408
Inventor CAVANAUGH, KATIECAVANAUGH, STEFANIESKELLENGER, SARA
Owner CAVANAUGH KATIE
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