Interactive method of watching videos and device thereof

An interaction method and technology of an interaction device, which are applied in the field of interaction methods and devices when watching videos, can solve the problems of poor humanized design of display devices and long time for watching videos, etc.
CN103747331AActive Publication Date: 2014-04-23LE SHI ZHI ZIN ELECTRONIC TECHNOLOGY (TIANJIN) LTD

Patent Information

Authority / Receiving Office
CN ยท China
Current Assignee / Owner
LE SHI ZHI ZIN ELECTRONIC TECHNOLOGY (TIANJIN) LTD
Publication Date
2014-04-23

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Abstract

The present invention provides an interactive method of watching videos and a device thereof, and relates to the techical field of electronic, which can perfect the function of the display device and improve the humanity of the display device. The method includes the steps of: recording the starting time of playing video as a first time point; according to a first preset time, periodically confirming a first state respectively corresponding to each of the time points, the first state used in characterizing whether the watchers exist in a preset space, wherein, each time point including the first time point and an ending time point of each time period; recording the ending time of playing video as a second time point, and detemining the first state corresponding to the second time point; according to the first state, confirming at least one time period corresponding to the watchers exist in the space; if the ratio of at least one sum of the duration to the first difference between the second time point and the first time point is greater than or equal to the preset threshold value, the prompt information is displayed, which used in reminding the watcher of watching the video timeout.
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Description

technical field

[0001] The invention relates to the field of electronic technology, in particular to an interaction method and device for watching videos. Background technique

[0002] With the development of Internet technology, more and more users start to watch videos through the network. For example, users can watch TV programs, major events and news online through network signals.

[0003] In the prior art, users can watch videos through live online video or online video on demand, wherein the live online video is a real-time playback video, and the online video on demand is to click to play a video cached on a network server. Through the network, users can choose and watch the videos they want to watch.

[0004] However, if the user is too involved in watching the video, he will ignore the time he watches the video, which makes the user watch the video for too long. The above situation reflects the functional defect of the display device, which makes the humanized des...

Claims

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