3D game engine LOD system achievement method
An implementation method and 3D game technology, applied in the field of 3D game and panoramic roaming development, can solve the problems of low rendering efficiency, low model accuracy, and difficult terrain rendering, and achieve high rendering efficiency, high model accuracy, and low terrain rendering difficulty Effect
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[0046] The preferred embodiments of the present invention will be described below with reference to the accompanying drawings. It should be understood that the preferred embodiments described herein are only used to illustrate and explain the present invention, but not to limit the present invention.
[0047] According to an embodiment of the present invention, such as Figure 1-Figure 9 As shown, a method for implementing a 3D game engine LOD system is provided, specifically a method for developing a 3D game involving a 3D game engine and an application, which can greatly improve rendering efficiency.
[0048] The implementation method of the 3D game engine LOD system of the present embodiment includes the implementation method of the terrain LOD, and the implementation method of the terrain LOD mainly includes:
[0049] a. Imagine the scene to be drawn as a large terrain block, and divide the terrain block into M*N-dimensional grid terrain blocks, where M and N are both natu...
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