Method and device for preventing utilizing plug-in in network games
A technology of online games and games, which is applied in the field of online games, can solve problems such as affecting and destroying game fairness and security, and achieve the effect of eliminating cheating behaviors and maintaining fairness and security
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[0019] In the following description, specific details such as specific system structures, interfaces, and technologies are presented for illustration rather than limitation, so as to provide a thorough understanding of the embodiments of the present invention. It will be apparent, however, to one skilled in the art that the invention may be practiced in other embodiments without these specific details. In other instances, detailed descriptions of well-known systems, devices, circuits, and methods are omitted so as not to obscure the description of the present invention with unnecessary detail.
[0020] figure 1 It shows a system scenario where the method for preventing the use of cheating in online games provided by an embodiment of the present invention is applicable. For the convenience of description, only the parts related to the embodiment of the present invention are shown. Wherein, the system includes a client 1 , a server 2 and a transaction platform 3 .
[0021] The...
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