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Virtual reality teaching method and head-mounted virtual reality device

A virtual reality, head-mounted technology, applied in the field of virtual reality, can solve the problems of declining education quality, difficulty in creating teaching scenarios, and shortage of teacher resources, and achieve the effect of improving stickiness and immersion

Pending Publication Date: 2017-05-31
VR TECH HLDG LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0002] The current teaching mainly adopts the combination of traditional classroom teaching and network distance education. Traditional classroom teaching has its own advantages. Answer questions raised by students in a timely manner. Discussions, exchanges, and Q&A can be carried out in the same environment at the same time. Collaborative learning is not a problem, but classroom teaching also has its own shortcomings. For example, with the further expansion of the school, the number of students has increased rapidly , but the resources of schools and teachers are relatively tight, resulting in a decline in the quality of education; in addition, classroom teaching is greatly affected by time and space, such as teachers traveling on business, students getting sick, etc., which will have a huge impact on learning
The online distance education brought about by information technology can well make up for the lack of classroom teaching, make learning not limited by time and space, and can also share resources to solve the problem of shortage of educational resources. However, online education also has some shortcomings, such as it is difficult to create realistic The real-time interaction between teachers and students, students and students is relatively difficult, and it is difficult to establish collaborative support learning among learning peers, etc.

Method used

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Embodiment Construction

[0045] It should be understood that the specific embodiments described here are only used to explain the present invention, not to limit the present invention.

[0046] see figure 1 — figure 2 , the present invention includes a virtual reality helmet 11, a helmet positioning device 21, a handle positioning device 22, a virtual reality handle 41 and a processor 39, wherein the helmet positioning device 21 can observe the position of the virtual reality helmet 11 and position it, and the handle positioning The device 22 can observe the position of the virtual reality handle 41 and locate it.

[0047] Such as image 3 As shown, the first embodiment of the present invention proposes a virtual reality teaching method, and the virtual reality teaching method includes steps:

[0048] Step S100, obtaining relevant information about the actual teaching environment and students.

[0049] Head-mounted virtual reality equipment acquires relevant information about the real teaching en...

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Abstract

The invention discloses a virtual reality teaching method and a head-mounted virtual reality device. The head-mounted device based on virtual reality comprises a virtual reality helmet, a helmet positioning device, a handle positioning device, a virtual reality handle and a processor. The device can be divided into an acquiring device, a constructing device and an integrating device according to functions, wherein the acquiring device is used for acquiring a reality teaching environment and relevant information of students and is integrated in the processor, the constructing device is used for constructing a three-dimensional virtual teaching scene corresponding to the reality teaching environment and the relevant information of students and is integrated in the processor, and the integrating device is used for allowing students to be integrated into the constructed three-dimensional virtual teaching scene and comprises the virtual reality helmet. The defects of traditional classroom teaching and network distance education are overcome, and user engagement and immersion sense are improved.

Description

technical field [0001] The invention relates to the field of virtual reality, in particular to a virtual reality teaching method and a head-mounted virtual reality device. Background technique [0002] The current teaching mainly adopts the combination of traditional classroom teaching and network distance education. Traditional classroom teaching has its own advantages. Answer questions raised by students in a timely manner. Discussions, exchanges, and Q&A can be carried out in the same environment at the same time. Collaborative learning is not a problem, but classroom teaching also has its own shortcomings. For example, with the further expansion of the school, the number of students has increased rapidly , but the resources of schools and teachers are relatively tight, resulting in a decline in the quality of education; in addition, classroom teaching is greatly affected by time and space, such as teachers traveling on business, students getting sick, etc., which will ha...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G09B9/00G02B27/01
CPCG02B27/017G09B9/00
Inventor 党少军
Owner VR TECH HLDG LTD
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