Game object management method and device and mobile terminal
An object management, mobile terminal technology, applied in indoor games, video games, sports accessories, etc., to save system resources, avoid frequent destruction and creation, and smooth games
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[0027]Exemplary embodiments of the present disclosure will be described in more detail below with reference to the accompanying drawings. While exemplary embodiments of the present disclosure are shown in the drawings, it should be understood that the present disclosure may be embodied in various forms and should not be limited by the embodiments set forth herein. Rather, these embodiments are provided so that the present disclosure will be more thoroughly understood, and will fully convey the scope of the present disclosure to those skilled in the art.
[0028] figure 1 A structural diagram of a mobile terminal 100 according to an embodiment of the present invention is shown. like figure 1 As shown, mobile terminal 100 may include memory interface 102 , one or more data processors, image processors and / or central processing unit 104 , and peripheral interface 106 .
[0029] Memory interface 102, one or more processors 104, and / or peripheral interface 106 may be discrete co...
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