Game data processing method and device, storage medium and electronic device

A technology of game data and processing methods, applied in the field of data processing, can solve problems such as unfairness, unreasonableness, and indiscriminate rewards and punishments

Active Publication Date: 2019-05-31
NETEASE (HANGZHOU) NETWORK CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] Since the performance and ability of each player on the winning side or the losing side are different, if no distinction is made between the rewards and punishments of the target object in the battle game, all players on the winning side will get the same rewards, and all players on the losing side will receive the same rewards. If the penalty is the same, it is unfair and unreasonable for the players with strong ability and good performance
[0005] Aiming at the problem of indiscriminate rewards and punishments for target objects in battle games in the prior art, no effective solution has been proposed so far

Method used

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  • Game data processing method and device, storage medium and electronic device
  • Game data processing method and device, storage medium and electronic device
  • Game data processing method and device, storage medium and electronic device

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Embodiment Construction

[0031] It should be noted that, in the case of no conflict, the embodiments in the present application and the features in the embodiments can be combined with each other. The present invention will be described in detail below with reference to the accompanying drawings and examples.

[0032] In order to enable those skilled in the art to better understand the solution of the present application, the technical solution in the embodiment of the application will be clearly and completely described below in conjunction with the accompanying drawings in the embodiment of the application. Obviously, the described embodiment is only It is an embodiment of a part of the application, but not all of the embodiments. Based on the embodiments in this application, all other embodiments obtained by persons of ordinary skill in the art without creative efforts shall fall within the scope of protection of this application.

[0033] It should be noted that the terms "first" and "second" in ...

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Abstract

The invention discloses a game data processing method and device, a storage medium and an electronic device. The method includes the steps of predicting the battle operation of a first game camp and asecond game camp to obtain the first target probability of a first battle result, and obtaining basic indexes corresponding to the first target probability; determining the target contribution rate according to the target behavior data generated when a first target object conducts the battle operation in the current game, wherein the first target object is an arbitrary object in the first game camp, the target contribution rate is the ratio of the contribution made by the first target object to a second battle result, and the second battle result is the result obtained when the first game camp and the second game camp conduct the battle operation in the current game; determining a reward and punishment result of the first target object on the basis of the basic indexes and the target contribution rate. Through the method, the effect of distinguishing rewards and punishments in battle type games for target objects is realized.

Description

technical field [0001] The present invention relates to the field of data processing, in particular to a game data processing method, device, storage medium and electronic device. Background technique [0002] At present, in the game scene, there will be mutual competition and cooperation between objects corresponding to the players, and it is necessary to evaluate the capabilities of the objects corresponding to the players. [0003] When determining the ability difference of the object corresponding to the player, it can be determined through manual rules. For example, through planning and other game-experienced people to define relevant rules, at the end of each game, it can be stipulated that the winner will get the corresponding reward, while the opponent The loser will be punished accordingly. In this way, at the end of each game, the rewards and punishments of different players in the winning side or the losing side are the same. If there is a disparity in the stren...

Claims

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Application Information

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Patent Type & AuthorityApplications(China)
IPC IPC(8): A63F13/79A63F13/798A63F13/816A63F13/843A63F13/847
Inventor陶建容李浩巩琳霞冯潞潞沈乔治范长杰
OwnerNETEASE (HANGZHOU) NETWORK CO LTD