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Game data processing method, device, storage medium and electronic device

A processing method and technology of game data, applied in the field of data processing, can solve problems such as unfairness, unreasonableness, indiscriminate rewards and punishments, etc.

Active Publication Date: 2022-07-29
NETEASE (HANGZHOU) NETWORK CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] Since the performance and ability of each player on the winning side or the losing side are different, if no distinction is made between the rewards and punishments of the target object in the battle game, all players on the winning side will get the same rewards, and all players on the losing side will receive the same rewards. If the penalty is the same, it is unfair and unreasonable for the players with strong ability and good performance
[0005] Aiming at the problem of indiscriminate rewards and punishments for target objects in battle games in the prior art, no effective solution has been proposed so far

Method used

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  • Game data processing method, device, storage medium and electronic device
  • Game data processing method, device, storage medium and electronic device
  • Game data processing method, device, storage medium and electronic device

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Embodiment Construction

[0031] It should be noted that the embodiments in the present application and the features of the embodiments may be combined with each other in the case of no conflict. The present invention will be described in detail below with reference to the accompanying drawings and in conjunction with the embodiments.

[0032] In order to make those skilled in the art better understand the solutions of the present application, the technical solutions in the embodiments of the present application will be clearly and completely described below with reference to the accompanying drawings in the embodiments of the present application. Obviously, the described embodiments are only The embodiments are part of the present application, but not all of the embodiments. Based on the embodiments in the present application, all other embodiments obtained by those of ordinary skill in the art without creative work shall fall within the scope of protection of the present application.

[0033] It sho...

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PUM

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Abstract

The invention discloses a game data processing method, device, storage medium and electronic device. The method includes: predicting a first target probability that a first game camp and a second game camp perform a battle operation to obtain a first battle result, and obtaining a basic index corresponding to the first target probability; The target behavior data generated during the battle operation in the game determines the target contribution rate, where the first target object is any object in the first game camp, and the target contribution rate is made by the first target object for the second battle result. Contribution ratio, the second battle result is the result of the battle between the first game faction and the second game faction in the current game; based on the basic indicators and target contribution rate, determine the reward and punishment result of the first target object. Through the present invention, the effect of distinguishing the reward and punishment of the target object in the battle game is achieved.

Description

technical field [0001] The present invention relates to the field of data processing, and in particular, to a game data processing method, device, storage medium and electronic device. Background technique [0002] Currently, in a game scene, there will be mutual competition and cooperation among objects corresponding to the player, and it is necessary to evaluate the capabilities of the objects corresponding to the player. [0003] When determining the ability difference of the object corresponding to the player, it can be determined through manual rules. For example, through the definition of relevant rules by people with rich game experience such as planning, at the end of each game, it can be stipulated that the winner will receive the corresponding reward, and the opponent will be rewarded accordingly. The loser will be punished accordingly. In this way, at the end of each game, the rewards and punishments for different players in the winning side or the losing side ar...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): A63F13/79A63F13/798A63F13/816A63F13/843A63F13/847
Inventor 陶建容李浩巩琳霞冯潞潞沈乔治范长杰
Owner NETEASE (HANGZHOU) NETWORK CO LTD