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Full-screen exclusive shielding method and device, equipment and medium

A technology of shielding device and display mode, applied in the field of cloud game remote control, can solve the problems of virtualization performance loss, failure to perform normally, and inability to flexibly allocate hardware configuration, etc., and achieve the effect of cost saving

Active Publication Date: 2021-05-14
杭州雾联科技有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] The current cloud game application has the following problems: the cost of virtualization is high, and the experience is not good due to the loss of virtualization performance; the physical machine solution avoids the above defects, but cannot flexibly allocate hardware configuration, resulting in redundant performance
For this reason, we can adopt the solution of multi-users using one physical machine at the same time to make full use of performance. However, since most games run in full-screen exclusive mode by default, other users will be blacked out when running, so this solution cannot be implemented normally.

Method used

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  • Full-screen exclusive shielding method and device, equipment and medium
  • Full-screen exclusive shielding method and device, equipment and medium
  • Full-screen exclusive shielding method and device, equipment and medium

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Embodiment Construction

[0041] The following will clearly and completely describe the technical solutions in the embodiments of the application with reference to the drawings in the embodiments of the application. Apparently, the described embodiments are only some of the embodiments of the application, not all of them. Based on the embodiments in this application, all other embodiments obtained by persons of ordinary skill in the art without making creative efforts belong to the scope of protection of this application.

[0042] The current cloud game application has the following problems: the cost of virtualization is high, and the experience is not good due to the loss of virtualization performance; the physical machine solution avoids the above defects, but cannot flexibly allocate hardware configuration, resulting in redundant performance. To this end, multiple users can use one physical machine at the same time to make full use of performance. However, since most games run in full-screen exclusi...

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Abstract

The invention discloses a full-screen exclusive shielding method and device, equipment and a medium, and the method comprises the steps: determining a DX version corresponding to a target game based on a corresponding game process when a starting instruction of the target game is obtained; hijacking a corresponding target function based on the DX version to prohibit the display mode of the target game from being set to be full-screen exclusive; and hijacking a screen resolution modification function to prohibit calling the screen resolution modification function to modify the screen resolution. Namely, based on the DX version of the target game, the relevant function of full-screen exclusive setting is hijacked, and the display mode of the game is prohibited from being set to be full-screen exclusive, so that the situation that the full-screen exclusive display mode interferes with the operation of other games can be avoided, the idle computing power of the remote equipment can be fully utilized, and the cost is saved.

Description

technical field [0001] The present application relates to the technical field of cloud game remote control, in particular to a full-screen exclusive shielding method, device, equipment and medium. Background technique [0002] As computer science advances, so does computer performance. Games are an important application scenario for computers. With the help of high-performance computers, some large-scale games can render realistic images and bring players an excellent experience. But at the same time, these games generally have higher requirements for computer performance. Many players cannot experience the above games due to the limitation of low-end hardware. It will be a big deal to buy a computer that can run the above games smoothly. expenses. The emergence of cloud games has solved the above problems well. [0003] The current cloud game application has the following problems: the cost of virtualization is high, and the experience is not good due to the loss of virt...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06F9/451A63F13/52G06F9/4401
CPCA63F13/52G06F9/451G06F9/4411Y02D30/70
Inventor 甘锐傅博王玲敏李广斌彭寿林郭月丰
Owner 杭州雾联科技有限公司
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