Sports machine for three-dimensional game animation production

A three-dimensional game and production technology, applied in the field of sports machines, can solve the problems of insufficient space, difficult space adjustment and movement, affecting the driving and movement performance of sports machines, etc., to achieve the effect of easy processing and improved simplicity

Active Publication Date: 2021-11-02
JIANGXI NORMAL UNIV
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

However, the current exercise machine is generally installed on a trolley, and uses the mechanical arm to drive its swing and other actions. Although this structure can achieve a certain amount of movement, it often has insufficient space for the movement, and it is difficult to flexibly realize various angles of space. Conditioning and movement, affecting drive and movement performance of exercise machines

Method used

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  • Sports machine for three-dimensional game animation production
  • Sports machine for three-dimensional game animation production
  • Sports machine for three-dimensional game animation production

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Embodiment Construction

[0023] The following will be combined with Figure 1-5 The present invention is described in detail, and the technical solutions in the embodiments of the present invention are clearly and completely described. Apparently, the described embodiments are only some of the embodiments of the present invention, not all of them. Based on the embodiments of the present invention, all other embodiments obtained by persons of ordinary skill in the art without making creative efforts belong to the protection scope of the present invention.

[0024] The present invention provides a kind of motion machine that three-dimensional game animation is used here by improving, and it comprises installation base 1, motion drive and position adjustment mechanism, motion rod 8, pillar 9, detachable connection mechanism and camera mechanism, wherein, described The motion drive and position adjustment mechanism is installed on the installation base 1, the output end of the motion drive and position ad...

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Abstract

The invention discloses a sports machine for three-dimensional game animation production. A motion driving and position adjusting mechanism is mounted on a mounting base, the output end of the motion driving and position adjusting mechanism is connected with a motion rod, the upper end of the motion rod is connected with a support column, a detachable connecting mechanism is arranged on a support, the bottom of a to-be-shot model is fixedly connected with a butt joint column and the butt joint column is connected to a detachable connection mechanism. According to the invention, the shooting angle can be adjusted, and the motion driving and position adjusting mechanism can realize the position adjustment of a plurality of space angles, so that the shooting of different actions of a to-be-shot model is ensured, the rendering of subsequent three-dimensional animation production is facilitated, and the shooting of standard or classical actions suitable for model roles is realized; the moving rod, the supporting column, the detachable connecting mechanism and the butt joint column are all made of transparent materials, in this way, follow-up image processing is facilitated, the transparent materials can guarantee the follow-up image processing effect, the processing simplicity is improved, and the follow-up animation rendering effect is guaranteed.

Description

technical field [0001] Specifically, the invention relates to an exercise machine for three-dimensional game animation production, and relates to the related field of auxiliary equipment for game animation production. Background technique [0002] At present, for the production of 3D animation, computer effects are generally used. However, in the actual production process, it is often necessary to shoot some 3D materials, especially the signature actions of the main characters in an animation. In order to improve its visual effect In order to improve the authenticity of the 3D animation, it is often necessary to shoot some 3D motion material of the character model first, so as to render the captured 3D material later, and then improve the realism of the 3D animation. However, when shooting the material, due to the need to make the character model The relevant movement of the character model requires the use of a special movement machine in order to obtain the movement of the...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06T13/20G03B17/56
CPCG06T13/20G03B17/561Y02E10/50
Inventor 张哲
Owner JIANGXI NORMAL UNIV
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