Entertainment System

a personal entertainment and gaming technology, applied in the field of electronic gaming, can solve the problems of creating both downtime and players' time, and the present-day electronic gaming and other machines are not designed to provide such diversity in gaming and other activities

Inactive Publication Date: 2007-06-28
MITCHELL ELIZABETH CARALE
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Benefits of technology

[0023] In another modification of the invention, a video-based electronic gaming and other system is disclosed for providing multiple, simultaneous electronic game activities for a player thereof, the gaming and other system having chameleonic-like adaptation capability to blend in with the environment in which the system is placed. In this modification, the system includes a console cabinet enclosure having a back element and side elements forming a partial enclosure with a front opening. A control panel projects outwardly from the back element toward the front opening, the cabinet outer surface material being formed from thermoform plastic or other materials and manufacturing processes as appropriate having graphics and colors reflecting and adapting to the environment in which the cabinet is placed. The control panel is oriented angularly downwardly relative to the back and side elements and is also contoured for a terrain effect in a manner to substantially inhibit placement of beverage containers and other articles thereon. A plurality of three display screens are aligned substantially adjacent each other across the back element above the control panel and are viewable by a player from the front opening. The display screens are adapted to display one or more of a plurality of electronic games selectively available to a player. Two sets of a plurality of programmable format keys are positioned on the control panel, with each set of format keys being associated with an outwardly positioned display screen for interacting with the associated outwardly positioned display screen for use in selecting one or more games to be played and displayed on the associated display screen. At least one main touch screen is positioned on the control panel. A set of a plurality of programmable control keys are positioned on the control panel below the main touch screen for use in activating a plurality of functions associated with the touch screen, the main touch screen functions including interaction with the display screen, interaction with facilities remote to the console within the environment in which the system is placed, and use in selecting one or more games to be played and displayed on said touch screen. A secured smart access activation member is disposed along the control panel for activating the system and for accessing preselected information on a player smart card concerning a

Problems solved by technology

It has been found, however, that this random movement from machine to machine for diversity creates both down time for players as well as for machines.
Unfortunately, presen

Method used

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Embodiment Construction

Referring first to FIG. 1, a personal entertainment system 10 with a configurable enclosure 11 is illustrated. The personal entertainment system 10 is designed to provide multiple electronic game, entertainment, and educational options for players thereof without requiring that the player move to a different machine to experience a different gaming and other activity. The personal entertainment system 10 provides a user with a functional self-contained environment defined by the configurable enclosure 11 for entertainment, education, professional and business uses. The personal entertainment system 10 is also designed to provide certain creature comforts for the player so that the player will remain at the machine for extended periods of time. In addition to a wide variety of available gaming and other activities, a number of such activities can be played simultaneously to keep the players interest peaked. Moreover, the personal entertainment system 10 includes non-gambling activiti...

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PUM

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Abstract

A personal entertainment system is disclosed for providing multiple electronic applications for gaming, education, entertainment, business and interaction among users. It includes a cabinet with a user control panel. One or more display screens display a plurality of features singularly and concurrently. Multiple devices provide user input, output, and interaction such as programmable function keys, at least one touch screen, ticket in and ticket out, receipt printing, and television via satellite, cable or other connection, and a dedicated advertising screen with its own associated interaction button. One or more secured cashless devices activate the system and access a user's account for credits, payments, and other selective information. A 3 dimensional stereo sound system and microphone input is provided to enhance selected applications. Edge effect lighting along the cabinet enhances appearance, highlights particular systems and provides system status information. An optional chair includes other devices for sound, game control, and comfort.

Description

BACKGROUND OF THE INVENTION [0001] 1. Field of the Invention [0002] The present invention relates generally to electronic gaming and other, general-purpose entertainment, education and video devices having a configurable customizable enclosure and, more particularly, to electronic gambling devices designed for use in casinos. Specifically, the present invention relates to a customizable personal entertainment system for providing multiple electronic features for a player thereof and which is readily adaptable for the environment into which it is placed. [0003] 2. Description of the Prior Art [0004] A wide variety of gaming and other machines currently exist that have mechanical or video reels and / or displays with symbols thereon along with bonus schemes in which a player has one or more opportunities to select one or more symbols from a group of symbols to receive credits or bonus values. Examples of such gaming and other machines include arcade games, slot machines, video slot mach...

Claims

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Application Information

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IPC IPC(8): A63F9/24
CPCA63F13/08G07F17/32G07F17/3216A63F13/90
Inventor MITCHELL, ELIZABETH
Owner MITCHELL ELIZABETH CARALE
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