Method for directly assigning and displaying true three-dimensional simulation regions

A technology of 3D simulation and area assignment, applied in optics, instruments, electrical components, etc., can solve problems such as difficulty in ensuring real-time performance, and achieve the effect of solving speed bottlenecks and synchronous display

Inactive Publication Date: 2012-09-26
XIAN FEISIDA AUTOMATION ENG
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

However, since true 3D simulation requires spherical nonlinear distortion correction and requires multiple projectors to be stitched together, issues such as image calling, assignment of video memory to each projector, and synchronization of multi-channel images make it difficult to guarantee real-time performance.

Method used

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  • Method for directly assigning and displaying true three-dimensional simulation regions
  • Method for directly assigning and displaying true three-dimensional simulation regions
  • Method for directly assigning and displaying true three-dimensional simulation regions

Examples

Experimental program
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Effect test

Embodiment Construction

[0015] Adopt FPGA-EP1C12 to realize 1280*1024 three-dimensional visual image storage and two 800*600 display storages; store the division and overlapping parts of two projector display storage areas in the FPGA; combine the storage unit of the three-dimensional visual image storage with according to The pre-divided display and storage areas of the two projectors are directly connected, and the synchronization signal is used for assignment control;

[0016] assign values ​​to all pre-divided display storage areas at the same time according to the synchronous signal;

[0017] Automatically update the address corresponding to the output of each projector display storage in the three-dimensional visual image memory, and wait for the next synchronous signal to continue assigning values ​​to each projector display storage area until the assignment is completed;

[0018] After the assignment of all projector display storage areas is completed, the FPGA controls the display synchronou...

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Abstract

The invention provides a method for directly assigning and displaying true three-dimensional simulation regions. The method comprises the following steps of: directly connecting a storage unit of a three-dimensional visual image storage with a display storage region of each projector, which is divided in advance, and carrying out assignment control by a synchronous signal; simultaneously assigning all the display storage regions which are divided in advance by contents which are stored in the three-dimensional visual image storage and respectively correspond to the display storage region of each projector according to the synchronous signal; and after completing assigning the display storage regions of all the projectors, synchronously controlling and displaying to realize rapid and synchronous display of a plurality of projectors. By the method, on-line assignment and image calling of the divided display regions are realized by hardware, rapid and synchronous display of a plurality of projectors is reliably realized and the problem of the speed bottleneck of a method for performing simulation by a software method is solved.

Description

technical field [0001] The invention relates to a direct assignment and display method of a true three-dimensional simulation area, belonging to the technical field of true three-dimensional simulation and parallelism. Background technique [0002] True 3D simulation has important applications in aviation, aerospace, transportation and other fields, and has always been valued by scientific researchers. As early as 1960, people proposed a comprehensive simulation technology based on computers, graphics and image processing, multi-sensors, networks and ergonomics, usually expressed as "virtual reality" (or virtual environment, virtual environment, spiritual environment, etc.). In a sense, virtual reality technology is an extension of computer visual simulation technology, and it is the crystallization and reflection of highly developed computer technology in the application process of various fields. It not only includes graphics, image processing, pattern recognition, Networ...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): G03B35/20H04N13/00
Inventor 史忠科
Owner XIAN FEISIDA AUTOMATION ENG
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